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Bismarck

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How is Victoria going to handle Urbanization, because this is one of the major factors in the industrial growth of Europe and the United States?

Will it be a percentage or something?

M
 
Originally posted by Bismarck
How is Victoria going to handle Urbanization, because this is one of the major factors in the industrial growth of Europe and the United States?

Will it be a percentage or something?

M

You see the small men in the screeenie? They are called POPs representing up to 100 000 persons in the workforce (thus approximately 1/4 of total population). Each POP has a set of attributs one of them is workforce type...

So your country may start out with 90% of your POPs being farmers as you urbanize your society they will slowly transform into Labourers, craftsmen and clerks etc.

/Greven
 
Thanks for the info Greven:)

CoW, CK, Victoria, damn i don't have the money or time to buy all of these, and i want them all:(.
 
Money? I am not going to have the disc space for everything...

M
 
Since we're talking about population, urbanisation and the US/Europe....

how will adgricultural production be modelled?
European (western mostly) agricultural production per hectare was much larger than that of the US (well into the second half of the 20th century iirc) although total production of both areas were more or less the same (with the US taking the lead at the early 20th iirc):

the reason for this is available landarea:

The US was, by all means, empty compared to Europe so internal colonisation and development was much more profitable in the US (expansion of arable land). Europe on the other hand had been more or less full for centuries so internal colonisation wasn't an option (hence emigration out of Europe) resulting in technology and methods that allowed for improved yields (expansion of efficiency/ha).

This affects technology in other terrains too: the US, where large farms were the norm, was a lot quicker to switch to mechanical tools like tractors for agriculture whereas Europe lagged in that field for long (only catching up post-gametime)

(hm, hope this makes sense)

So gamewise I image efficient agricultural techniques should allow European nations to sustain a quickly increasing population (which in turn fuel city growth, industrial growth, tec.), whereas the expansive US territories (Trek West, internal colonisation) should allow the US to feed its exponentially growing population (more through immigration than anything else) and cities