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Kretoxian

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I'm rying to create an scenario using DH map and when i set up the mod to use the DH map on misc.txt, the game CTDs just before even reaching main menu, however if i set it to not use DH map, the game loads fine, but with every country messed up of course (Afghanistan appearing somewhere in the south western pacific for example).

Any idea on how to fix it?
 
^Nope, what i mean is that, after defining all .inc files acording to DH map, i went to the mod db folder in order to tweak misc.txt file:
Code:
map = {
# Map: 0 - use default map, else load a new map from "map\map_X" folder where X = THIS. 
	1 #0
# Total provinces. There is a hard-coded limit to 10000. adjacent.tbl must be updated after any change
	2608 #2608
# Distance calculation model. 0 - use the old, map based calculation (slower and incorrect); 1 - use real world distances from airdist.tbl (based on distances.csv) and navaldist2.tbl files
	1 #0
# Map Width. Should be multiple of 32! NOT USED YET!
	29952 #29952
# Map Height. Should be multiple of 32! NOT USED YET!
	11520 #11520
}

And then if having misc.txt like above i execute the game, with the mod enabled, it CTDs before reaching the main menu (where you choose single player, multiplayer, tutorial...) however if i leave those numbers in 0 (using default Hoi2 map) the game loads fine, however due to that the .inc files are defined acording to DH map and not Hoi2 standard, it appears all messed up.

This is the savedbug.txt
Code:
 DirectDraw object created About to Initialize video!

Setting Mode.
Mode Set.
Video Initialized!

Backbuffer cleared

Fonts Initialized!

Loadimage!

Loadimage used!

Starting to Initialize sound!

Sound fully initialized!

Network initialized!

MainPalettes initialized!

Core GFX initialized!

Initialising Map!

I've not tried to edit the map in any way, i don't what's causing this error.
 
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