0.4 is now out!!!
If you would like to see a new event currently not included in the current version of VIP 0.4, please post your ideas in the appropriate regional thread.
Now, play it, enjoy it and tell us what you think - the good, the bad, and the plain bizarre.
Download It From the Following location :
http://hoi.coremod.org/downloads/vip/VIP_v04_Installer.exe
Mirror Sites
http://www.evesound.net/vip/VIP_v04_Installer.exe Many thanks to Senz for hosting this!
New Changes To VIP 0.4:
##### General Changes #####
-Added the new nations: Cree-Athabaska (MTC), Nez Perce (U16), Sioux (U17), Apache (U18), Cherokee (CHE), Congo Free State (U02), Kashgar (U14) and Aotearoa (U15)
-Started the procedure to move all the event text to event_text.csv for an easier translation
-Fixed the Northrop Power Loom invention values
-Added a peace command to the PAP surrender event during the 2nd Italian unification
-Updated little minor problems in the 2nd Italian unification war (relations and that kind of stuff)
-Improved the Hungarian revolution chain
-Reworked the winning events for Prussia in the German leadership war, now Prussia is the leading figure of the NGF
-Increased "offset = 1" from many events
-Added USA flavor events
-Tweaks to USA events: "general" events give a set amount of leadership
-"USA Calls for Volunteers" events now begin building a division rather than simply add a free division
-Expanded event chains for Panics of 1837 and 1857
-Tweaks to CSA: "general" events give a set amount of leadership
-"Unionist" political events in Ark. and Tenn. only give control to USA not secede province
-Tweaks to vanilla events: date range of "Jefferson Davis" events expanded to fit VIP ACW scheme
-Added historical leaders for African nations
-Added Random Events for USA, FRA and ENG to compete for exploration of Antarctic in 1840s
-Added Olympic Games historic events
-Added a peace command to the SIC surrender event to avoid FRA annexation in the italian unification war
-Fixed the CTD when Austria chose to form the German Empire
-Fixed the typo in a french event where it said that it was a "...Democratic Germany" but Germany was formed by the Conservative Empire
-Updated the ACW chain to consider the new native american nations
-Fixed the problem with UK getting too much badboy for imposing direct control over British India
-Corrected a problem with a wrong Serbian claim
-Fixed the leave_alliance problem with the TUR event 279045
-Fixed some problems with the Sell of California for MEX & USA
-Corrected the event 182258, now it should fire
-Reduced the conditions for "The Treaty of Guadalupe-Hidalgo"
-Reduced the cost of the ships in the event 304609
-Fixed the problem with the Resolution of the Slavery not triggering for USA
-Added events for The Treaty of Ghent for USA & SPA
-Updated a lot of events to support the new indian nations
-Added Ottoman Leaders
-Reworked completelly the POPs of India
-SIC Event 262005 should trigger the correct SAR event 253055 now
-Removed all the explosives and artillery initial stockpiles from all countries except GPs
-Added events for Japanese claims over neighbouring islands
-Added events for the Russo-Japanese war
-Added events for the Italian expansion in East Africa (Ethiopia)
-Added AI changes to the revolution events
-Improved the German-French cooperation during the German Leadership war
-Added the tech 5002 to Holland
-Reduced starting money of Belgium to 5000 (equal to Holland)
-Reduced literacy for Belgium to 0.24 (from 0.2
-Changed establishment for Holland to banker_science
-Edited the Serbian claims to more "imperialistic" ones
-Edited the turkish claims to avoid "easy buying" of balkan provinces
-Fixed event 131002 to avoid invasion of China by land
-Fixed event 162279, changed TUR for EGY
-Fixed event 279031, now the B option sleeps the entire chain
-Fixed events 182234 & 182235 to focus on provinces (states)
-Corrected Oregon Treaty events to work with new indian nations
-Added the aviation flavor events
-Added events for Cherokee joining the ACW
-Added events for New England
-Fixed Rubber spreading events
-Removed the 200 prestige gain from the event "Three Hurrays for the German Empire"
-Added a Russian protection over Serbia
-Updated Rajasthani culture to Kashmiri
-Fixed a problem with the "Panic Attack" and "Country Recovers" events
-Changed provinces 2580 & 2581 to Oceania
-Corrected the province owner event 21004 to the correct province
-Added more conditions to CSA 146701
-Corrected effects in event 304451
-Added events for the Bidlack’s Treaty, Panama Railroad & The Watermelon Incident
-Corrected the "Russian Fleet Visit of 1863 by Aragos" event chain
-Reduced prestige gains for almost the entire world (specially in flavor events)
-Corrected the problem with the Californian independence
-Heavilly edited the Spanish-American war
-Integrated the new South Africa mod (with Boer culture)
-Integrated new stuff for Australia, New Zealand and the Maoris (Aotearoa)
-Tweaked starting prestige:
*UK - 125
*PRU, FRA - 75
*AUS - 60
*HOL, BEL, SWE - 50
*SAR, SWI, POR, TUR, PAP, DAN - 25
*RUS - 15
*HAN, BAY - 10
*Reduced prestige for nations starting with Civil Wars (BRZ & SPA)
-Fixed the problem with the inheritance of BEIC & it's minors by UK
-Reworked many events related to the balkans & the european intervention in the zone (Crimea War,etc)
-Added new events for a Mughalistan revolution
-Corrected the Treaty of Aigun
-Revised many spelling mistakes in VIP_flavor_Brazil.txt
-Solved a problem with the Double Monarchy (I) not triggering if AUS signed peace by event
-Removed the infantry division granted by the event to defend Krakow (to be able to annex it more quickly by AUS)
-Removed the luxury_furniture_factory from France
-Increased dye provinces to minimun value 75
-Fixed many problems with the Cultural war event chain for PRU & GER
-Added Religion change & Capital move to Japan in case of Meiji restoration
-CSA changes: added "random = x" to triggers of many events to provide variety in when/if the event fired.
-CSA changes: added "picture = x" lines to many events
-CSA changes: added "ai_chance = x" to action_names in some events
-CSA changes: added/expanded deathdate lines to some events
-CSA changes: tweaked offsets to some events
-CSA changes: added "action_b" lines to 146616 to allow player to refuse an action
-Reduced prestige & RP gains from all the Scandinavian flavor events
-MOdified starting provinces & colonization schemes for RUS, CHI & HOL
-ACW Changes: included the new "Fall of Atlanta" event
-ACW Changes: added or adjusted "ai_chance = x" to action_names in a few events
-ACW Changes: tweaked offsets in a few events
-ACW Changes: some action_names changed to use either a universal label or a previously created "ACTxxxxA" label
-ACW Changes: some descriptions slightly changed to either be similar to or to use a previously created "EVTxxxxD" label
-ACW Changes: corrected some spelling punctuation or grammar
-Added a new Bismarck proclamation of a peacefull german empire (to avoid continuous wars in Europe after GER unification)
-Added Boers in South Africa
-Reworked many POPs in South Africa
-Changed San culture to Berber
-Changed Nubian culture to Unyamwezi
-Changed Fan culture to Bambara
-Changed Hottentot culture to Lunda
-Changed Indonesian culture to Moluccan
-Changes for VIP_USA and VIP_flavor_USA:
*Moved 304354 AND 304355 FROM VIP_USA TO VIP_ACW
*added "random = x" triggers for many events to vary when/if the event fires
*changed flavor events with "random = 50" triggers to "random = 35," mostly ones giving prestige, literacy or research_points
*added deathdate lines to some events
*added "ai_chance = x" to some events
*made USA duplicates of events for CAL, DES, TEX, NEN, etc to happen rarely with "random = 5" or "random = 10" triggers, especially those which give prestige or research_points or boost life_sustainability
*edited some text entries for spelling, punctuation and grammar
*edited some text entries for CAL, DES, etc duplicates to be more 'national' in scope
*edited some text to be simpler
*edited some action_names to reuse a previous entry or a universal label
*cleaned up the files by removing unnecessary #'d info lines and condensed margins/spacing to a standard format
*added commands to improve relations in peace treaty events
*added "OR = event" in triggers for 304103 "Fort Union"; 304104 "The Long Walk"; so that one of the "Navajo Raids" events had fired as a prereq to the event
*lowered militancy for some flavor events from "militancy which = 100" to varying amounts
*reduced research_points awards in some events
*moved 304207 "Refrigerated Railroad Cars" from VIP_USA to VIP_flavor_USA and changed commands to be relevant to USA and not just CAL (a dupe event from Theo's CAL events)
*moved 304532 "War of the Pig" from VIP_USA to VIP_flavor_USA
*added an action_b to 304431 "Purchase of Fort Ross"
*removed certain "Indian Raid/Indian Battle" events (including their copies in VIP_Texas or VIP_flavor_Texas) and made province_owner versions.
*"Indian Battle" events lowered to a "random = 20" trigger - "Indian Raid" events kept as "random = 10" trigger. "Indians to Reservations" events given varying triggers but usually "random = 50"
*moved 304310, 304311, 304312, 304313 to province owner as 396146, 396147, 396148, 396149
*moved 304208 "San Francisco Earthquake" to province owner as 396150
-Changes to Texas:
*created VIP_flavor_Texas file
*moved MANY events from VIP_Texas to VIP_flavor_Texas
*edited some text for spelling, punctuation and grammar
*edited some text/action_names to reuse universal or previously created labels
*edited some text to be from the point of view of Texas
*added action_b's to some events to provide choice of action
*added some "ai_chance = x" lines to some events
*added date, offset and/or deathdate lines to some events
*adjusted some "owned/controlled" trigger conditions to reflect the NatAm states
*added a trigger to 272018 and removed a trigger command from 272017 to randomize when it's relations changes happen (pointless to have 272018 otherwise - should just add its effects to 272017's commands)
*some tweaks of triggers and commands of "Texas Navy Sails"/"Texas Aids Yucatan" chain while doing VIP_Mexico; added 272310 "Defeat at Campeche Bay"
*rewrote 272021-272024 to not be a scripted success - restored one event to "Santa Fe Mission Fails"
*removed 272090 "The Yellow Rose" (This is my old "Texas Medal of Honor" event which should be scrapped.)
*removed the events that were duplicates of USA events that were made into province_owner events
*removed the events that were #'d due to having add_pop commands - we don't need to save them
-Complete rework of POP files for GRE, TUR, MOR, ALD, TUN, EGY, ADE, NED, ABU, OMA, and U08 (Ha'il) to reflect historic population levels
-Converted the following Cultures :
*Cambodian ---> Maghribi
*Dravidian ---> Misri
*Malayalam ---> Mashriqi
*Arabic ---> Badawin
*Malayan ---> Assyrian
*Hawaiian ---> Micronesian
-Made AI events for Lombardy annexation if Venice is annexed
-Made AI events for the Paris Treaty
-Added new events for the forming of South Africa
-BUG 0000005: Changed Bor province to cattle and increased to 70
-BUG 0000071: Corrected wrong effect in invention 535
-BUG 0000168: Fixed the CTD when Hannover tried to ally with non-existant german minors after the Queen Victoria event
-BUG 0000169: Removed half of the factories granted to the CSA when USA takes back the provinces
-BUG 0000170: PRU & BEIC cannot be liberated after they dissapear from the game
-BUG 0000171: Event picture "bitwa.bmp" looks grainy ingame: Reworked the picture
-BUG 0000173: fabric factory added to Holland in 284 (Assen)
-BUG 0000176: AI Holland reduced agressive behaviour
-BUG 0000177: AI USA aggressiveness reduced, specially against MEX
-BUG 0000180: Atjeh now has it independence guaranteed by HOL and ENG
-BUG 0000181: Granted 1 division to Switzerland, added 1 division in the revolt event and increased mobilization pool to 6
-BUG 0000187: The end of the Crimea war now triggers the correct SWE event
-BUG 0000190: Removed Yue culture from Atjeh and changed Malayalan to Malayan
-BUG 0000193: Error in Second Oriental Crisis Chain: Change slightly the order of events - now ENG event triggers only TUR event, which will trigger EGY event so now TUR player will not be left wanting to continue war only to have EGY decide for peace.
-BUG 0000194: Changed end_satellite command for end_satellite_masterty / Added secede_state commands to granting territoy by TUR to RUS so that it ceded any previously RUS territory won in earlier conflicts with RUS
-BUG 0000198: Reduced all starting factories (check in the end for details)
-BUG 0000200: Fixed the double entry for BUR 131006 in event_text.csv
-BUG 0000203: Edited TRN & ORA cultures in .inc files & revolt.txt file to the new Boer culture
-BUG 0000204: Fixed Apache land transfer events not firing because DES controls the entire state of Utah
-BUG 0000205: Because of the creation of the Native American states the sale of Alaska chain didn't work
-BUG 0000210: ACW Events have double date, not deathdate lines
-BUG 0000211: Crimea War - Paris treaty prestige bonuses problems fixed
-BUG 0000212: 1875-1878 Eastern Crisis Tweaks & Fixes
-BUG 0000214: Streamline the events for the Franco-Prussian war
-BUG 0000215: Made the hungarian & italian revolutions posible, even without the LR
-BUG 0000222: New POP files for Atjeh & Brunei
-BUG 0000228: Economic Downturn replaced with a new chain
-BUG 0000236: Updated reaction events of FRA, AUS, RUS & ENG to Conservative and Popular Unification
-BUG 0000237: Fixed Capital not moving when forming Romania as Modavia
-BUG 0000238: Fixed the excessive prestige and badboy gain from SCW for the Carlist Side
-BUG 0000250: Sumatra treaty chain of events added
-BUG 0000253: Corrected SIC event 262005, now it will trigger the correct SAR event
-BUG 0000255: Wooden Ships Lasting Whole Game: Fixed by adding some AI events to help the AI to remove them
-BUG 0000268: Fixed Wallachia/Moldavia turning into Romania problems
-BUG 0000278: No congress of Berlin without Germany existing: events now duplicated for PRU
-BUG 0000275: Fixed bad deathdate for TRN277009
-BUG 0000279: Treaty of Aigun fixed
-BUG 0000280: Romania in Eastern Crisis events 1877-1878 tweaks
-BUG 0000284: Australia dominion, fixed many bugs related to the secede of those provinces
-BUG 0000292: France RGO production changed:
Bordaux (719) now fruit 80
Dijon (875) now fruit 80
Chalons (861) now fruit 80
Foix (688) now wool 100
Tours (681) now fruit 80
-BUG 0000294: Fixed Crash and Hausse Happening Disproportionatly
-BUG 0000317: Edited Lithuania and Latvia State and POPs
-BUG 0000318: Fixed Vanilla TUR 31102 Flavour event Bug
-BUG 0000319: Fixed many Typos in the reforms in England.inc
-BUG 0000320: Fixed Typo in Forcedreform.txt that lead to wrong reforms
-BUG 0000322: Reduced "life" for von Uchatius (austrian general)
-BUG 0000323: Reduced Gold Events Huge Offset
-BUG 0000324: Private Initiative changed to random = yes, splitted into many events to avoid errors
-BUG 0000325: Fixed the Gadsen Purchase tweak to take into account the new nations
-BUG 0000335: Expanded triggers for the Arrow War
-BUG 0000336: Updated events and revolt.txt to make use of the EXTRA clause in revolt.txt
-BUG 0000338: Fixed Anhalt does not join N Germany after Seven Weeks War
-BUG 0000339: Tenasserim is wrong nations "national" provinces
-BUG 0000340: Finland POP Redone
-BUG 0000341: Fixed date for ENG 6921
-BUG 0000342: Fixed trigger error in CHE136007
-BUG 0000343: Fixed Trigger error in TUR279000
-BUG 0000344: Fixed Date issues with Boer War Events
-BUG 0000346: New POP file for Kracow
-BUG 0000347: New POP files for Persia
-BUG 0000349: Reworked factories for DAN so they can maintain them
-BUG 0000352: Democratic Revolution: removed labours and farmers increase in mil/cons
-BUG 0000354: Fixed wrong command in flavour_eth.txt event 41600
-BUG 0000355: Updated the Jack the ripper event in flavour_eng.txt
-BUG 0000358: Reduced Vanilla German Flavour Events
-BUG 0000360: New Canadian Parties
-BUG 0000362: Fixed the problem with Denmark getting 2 Slesvig Wars (with PRU and then GER)
-BUG 0000363: Fixed problem with the HAI-DOM chain
-BUG 0000369: Fixed AI can't accomplish "The battle of Koeniggraetz" event conditions
-BUG 0000370: Reworked peace events to avoid heavy destruction of MEX after the war
-BUG 0000376: Removed the vanilla event that formed canada for the AI
-BUG 0000377: Updated CHE neutrality start
-BUG 0000378: Fixed Australian Flag Change Event Problem
-BUG 0000379: Fixed Major Bugs in VIP_Random_Events.txt
-BUG 0000380: Bugged Dynamic_AI_Events.txt related to random = yes/no
-BUG 0000382: The event that forms Canada will NOT trigger if Canada already exists
-BUG 0000385: Aristocracy Events Bugged corrected
-BUG 0000386: Changed EGY color
-BUG 0000389: Corrected Persia peace event with Afghanistan
-BUG 0000393: Changed United States of Central America to USCA
-BUG 0000394: USCA Survival event too far away, reduced the date
-BUG 0000396: Bugged UK/USA Central America Events, didn't check for NIC existance
-BUG 0000397: CHE and Apache Colour issue, changed Apache color
-BUG 0000402: AST is not Forming, removed a random trigger in the event 157031
-BUG 0000404: Added more triggers to the Lamar Doctrine
-BUG 0000405: AST is not Forming, removed a random trigger in the event 157030
-BUG 0000407: Reworked African Natives Invasion Events that were Not Really Working
-BUG 0000408: Tweak to USA304985, decreased the ammount of province needed
-BUG 0000410: Changed Native american political_parties to none
-BUG 0000413: Slight Reorganization of South Africa POPs needed
-BUG 0000415: Ruperts Land and British Columbia tweaks
-BUG 0000416: Country name tweaks, new ones:
ETH;Abyssinia;;;;;;;;;;x
LOM;Lombardy;;;;;;;;;;x
VEN;Venetia;;;;;;;;;;x
BUK;Bukhara;;;;;;;;;;x
NAL;Natal;;;;;;;;;;x
HEJ;Hejaz;;;;;;;;;;x
TUN;Tunisia;;;;;;;;;;x
-BUG 0000417: African Mobilization and the Boers, included them too
-BUG 0000419: More tweaking for Russo-Turkish War events
-BUG 0000420: Nez Perce Tweaks to their situation
-BUG 0000445: Japan Meiji Restoration Issues and Civilizing Fixed
-BUG 0000453: Fixed many Typos in Gov't types
-BUG 0000466: Moved Japan capital to Kyoto
-BUG 0000468: Canada Confederation Events expanded deathdates
##### Economic Changes #####
-Increased conversion cost for clerks and craftmens
-Decreased size of mobilization to 4
-Doubled the cost to convert a POP to a capitalist
-Modified many factories inputs to work with the new prices & shortages in the WM
-Increased ammunition price to 15.0
-Decreased artillery price to 90.0
-Increased canned_food price to 12.0
-Increased cement price to 6.0
-Increased coal price to 5.0
-Increased dye price to 4.0
-Increased electric_gear price to 28.0
-Decreased explosives price to 20.0
-Decreased fertilizer price to 7.0
-Increased fish, fruit, & grain price to 1.5
-Increased furniture price to 13.0
-Increased glass price to 5.5
-Increased iron price to 7.0
-Increased lumbre price to 6.0
-Decreased luxury_clothes price to 74.0
-Decreased luxury_furniture price to 60.0
-Decreased machine_parts price to 40.0
-Decreased paper price to 10.0
-Decreased regular_clothes price to 17.0
-Increased silk price to 10.0
-Decreased steamer_convoy price to 80.0
-Decreased steel price to 13.0
-Increased sulphur price to 5.0
-Increased timber price to 3.0
-Increased tropical_wood price to 5.0
-Reduced machine_parts efficiency to 0.25
-Modified the construction values for factories
-Reduced colonial buildings construction time to 1080 days (3 years)
-Added production efficiency increases to these commerce inventions:
*Distribution Channels
*Industrial R&D Investments
*Industrial Production Investments
*Industrial Distribution Investments
*Annual Report Proceedings
*Work Classification
*Work Specialization
*Work Control and Hierarchy
*Sequence Planning
*Inventory Planning
*Quality Assurance Procedure
*Time Studies
*Time Clock
*Oldstyle Family Business
-Changed starting stockpile of machine_parts to:
*UK - 3
*BEL - 2.5 (it was the first place in Europe after the UK to industrialize)
*FRA, PRU - 2.0
*SWE, HOL, SAR, DAN - 1
*USA, AUS, SPA, BAY, SWI - 0.5 (adding Bavaria and Switzerland)
*RUS, TUR - 0.0 (they should not have industrial capabilities in 1836)
-New Factory setup:
*-USA new factory scheme
REMOVED:
1 fabric factory
2 lumber factory
1 steel factory
1 glass factory
NEW TOTAL: 7
*-Russia new factory scheme
REMOVED:
2 lumber factory
1 clipper factory
1 steel factory
1 liquor factory
NEW TOTAL: 6
*-Prussia new factory scheme
REMOVED:
1 canned food factory
1 regular clothes factory
1 paper mill
NEW TOTAL: 10
*-France new factory scheme
REMOVED:
1 winery
1 paper mill
Reduced to level 1 the level 2 factories
NEW TOTAL: 14
*-Austria new factory scheme
REMOVED:
1 regular clothes factory
1 liquor factory
NEW TOTAL: 8
*-Denmark new factory scheme
REMOVED:
1 liquor factory
NEW TOTAL: 5
*-Spain new factory scheme
REMOVED:
1 winery factory
NEW TOTAL: 6
*-Sweden new factory scheme
REMOVED:
1 canned food factory
NEW TOTAL: 6
*-Ottoman Empire new factory scheme
REMOVED:
1 clipper factory
NEW TOTAL: 5
*-Removed the factory from Brazil