• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

ChiefKamek

Corporal
27 Badges
Apr 15, 2016
35
17
  • Crusader Kings II: Charlemagne
  • Stellaris: Galaxy Edition
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
Hi!

I have a couple of things I'd like to mention so I thought it would be better to post them in 1 thread:

1. I've been playing for about 8 hours and so far, none of the AI empires have been willing to trade ANYTHING for just Energy Credits, even if I offer them 3K of them. As soon as I add ±50 minerals, they agree. The score goes from 0 to +1. Is this supposed to be like this?

2. When (in the Galaxy mapmode) I hover over the icon which shows whether there is a habitable planet in a system, the little planet icon flickers.

3. Why isn't there an option for the AI to transfer a system to the player? I'd like to play a rich empire which buys systems from the AI. (Hence the first question).

4. When the AI (or the player I guess) is in a war, has a lot of rivalries etc. the text from that column overlaps the Alliance column on the Contacts page.

5. When a new ruler is elected, you get to complete a mandate. However, if for example, the mandate is to 'build 4 mining stations' I can just delete 4 mining stations I already had, and rebuild them to complete the mandate and receive the influence. I don't have to build 4 NEW mining stations. Is it supposed to work like this? It seems exploitable since you just lose the mineral collection for a short amount of time if you delete the ones you have before and rebuild them right after.

Thanks!
 
Upvote 0
1: I have that issue too. The AI won't trade anything for energy credits...
3: This was intended so you don't just buy your way through the galaxy.