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GSACROVZ

Private
May 4, 2024
22
6
Hi Guys!

I created a small mod that make spawn new politicians, but i see that after they spawn, immediately they disappear.
Furthermore i noticed 3 things:
-about these new spawned politicians i even cannot click on them, and no any character tab will get open.
-in Vanilla, exist only 8 politicians, one for each IG, and if you give leadeship to any agitator, the previous politician disappear, being replaced by the agitator
-in Vanilla, an exemple with Spain, the game start with more than 8 politicians (around 12), but just you play start, all the politicians in excess disappear.

Possible that the code of V3 doesn't allow to have more than 8?
Could you help me with this question?

PS. currently the only one way i have found is to make spawn agitators, but doing so, every agitator also start a political movement, which is not the my goal.
 
Characters generally must have an "active" role. Those are ruler, heir, interest group leader, agitator, general and admiral. Politicians (IG leaders) without a second role disappear. There is a bit of a workaround, by putting characters "in the void". This is done for a handful of vanilla events/journal entries, but it does lack the direct interaction of the base game mechanics generally, though it should be possible to script alternate mechanics to interact with them.
 
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