• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

DCosta

Corporal
21 Badges
Feb 16, 2012
27
0
  • Deus Vult
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Knights of Pen and Paper +1 Edition
  • Sengoku
  • Darkest Hour
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall
  • Prison Architect
  • Shadowrun Returns
  • BATTLETECH
  • Stellaris
  • Pillars of Eternity
  • War of the Roses
  • Victoria 2
  • Teleglitch: Die More Edition
I own CK2, EUIII, EUIV and HOI3. I was wondering how Victoria differs to these esp EUIV? I have noticed many putting Vic 2 up there as their fav Paradox game so I'm very curious about it.

I'd have posted this question in the Victoria 2 forum but I can't as I don't own the game.

Thanks
 
I think the main difference is the socio-economic aspect. Victoria 2 is massively different in that it represents not the tax value of provinces, but the actual population, their work, their production, their societal status, their (possible) desires for political or social reforms... Let's put it this way: in V2, you recruit soldiers from individual population groups in the provinces, and since these POPs may have a minority culture or belong to a revolutionary political movement, you can see how your soldiers join revolts depending on the economic/cultural situation of their home province. Once as Austria, I had to appease the Hungarians because I could see they were about half my soldiers, and many other soldiers were Czech or Croat, who were also trying to gain freedoms. Had I not appeased the Hungarians, I might have needed to call in Germans or risk losing my empire.
I think it's the most outstanding game in the PDS series.

I think that it's different from EU/HoI to the same degree that CK is, and in some of the same sense. In CK, even though you play a character, you cannot have full control, or even be sure of partial control, of your country, character or various other circumstances. Same goes for the country and political system in V2. Your population might revolt against an oppressive, reactionary ancien regime, even though you can see how it makes economic sense to keep that party in power. Or you can have the liberals fail and people vote in fascists, who then take power.

If you like the other "regular" PDS games I am pretty sure V2 is for you as well. I'm not sure how much you want to know of the game itself (Since all you directly asked about was how it was different), but I can only recommend it, with the caveat that it's a very unique game.
I would suggest getting all the expansions and the mod POPs of Darkness (Or POP Demand Mod - PDM).

I hope it helps!
 
All games mentioned are PDS games, not PI, so moving there.
 
Well, i have to agree to everything that Esben posted, but i´d also like to add a thing. Another important difference (espacially to EU and HoI) is that in Vicky the goal isn´t that much conquering, but more expanding your Sphere of Influence. Of course you can conquer other countries, and in certain situations it may be the best idea to do so, but mostly the goal is influencing other countries, breaking up other great powers, and colonizing.
 
Thanks. I will buy it next time I see it on sale.
I always considered myself a more 'medieval' (and older) guy, so while I played EU3, CK2 and now EU4 for hundreds of hours each, Victoria 2 was in my Steam list (probably from some Steam sale) but never gave it a chance as my mind probably said 'too modern for me'.

About 2 or 3 months ago I was bored, checked my Steam library, noticed it there and thought "let's give it a try", fully expecting to play it for a few hours and uninstalling it... 250+ played hours later and still loving it! I think it now is my 3rd favorite PDS game (after CK2 and EU3, moving EU4 to the 4th place).

I recommend watching youtube "let's play" videos from quill18 where he played as Japan. Very entertaining and informative. Best thing for me was that, at the time he made them, he wasn't an "expert" so you can see him asking the same questions you would have while playing it (and making the mistakes you would too). It's a long series but if you're like me you'll keep watching them (I think I watched the first 20 or so until I was too desperate to play the game myself with the knowledge I got up to that point). This is the link for the first one ... https://www.youtube.com/watch?annot...&feature=iv&src_vid=SqFS5h3Wrc0&v=yRhgfMH-dNs
 
Last edited:
Victoria 2 is a great game. Though the economy is a bit bugged (or badly designed?) and the internal politics a bit superficial. However, it is probably the best PS game with CK2.
 
You could also try the Pop Demand Mod.
Yeah, if you want a better handled economy, and even more flavour.
That's more-or-less what you get. You can see it here, and it's easily recommended.
 
Yeah, if you want a better handled economy, and even more flavour.
That's more-or-less what you get. You can see it here, and it's easily recommended.
I recommend a first game without mods though. Mods add and change stuff, that for a new player might just make things more complicated. Also some mods make things more 'historical', but at the same time making it almost impossible for some countries. Like, my second game was with one of those mods (the most famous, don't remember the name) and played as China. Events made it pretty much impossible, at least for a novice, because event revolts kept popping and popping, regardless of how I was keeping the pops happy, events just said 'it happened in real life China so it will happen here'.

Don't get me wrong, mods are great, but I'd recommend playing one or two games with just the expansions, and then add mods.
 
I recommend a first game without mods though. Mods add and change stuff, that for a new player might just make things more complicated. Also some mods make things more 'historical', but at the same time making it almost impossible for some countries. Like, my second game was with one of those mods (the most famous, don't remember the name) and played as China. Events made it pretty much impossible, at least for a novice, because event revolts kept popping and popping, regardless of how I was keeping the pops happy, events just said 'it happened in real life China so it will happen here'.

Don't get me wrong, mods are great, but I'd recommend playing one or two games with just the expansions, and then add mods.

Sounds like PDM. XD