I saw, there is almost no event about Vinland
Last Year, I made a small senario Vindland for AGCEEP. i adapted some of my event for your mod.
my first proposal:
Last Year, I made a small senario Vindland for AGCEEP. i adapted some of my event for your mod.
my first proposal:
Code:
[SIZE=1]##################################################
# Vinland events for Aberration II
# written by The Gonzo and MattyG
#
# ID range 731000 - 731999
#
##################################################
##################################################
#
# Interractions with Europeans
#
##################################################
event = {
id = 731001
random = no[COLOR=Yellow]
continent = europe[/COLOR]
[COLOR=DarkRed]# country = EIR[/COLOR]
trigger = {
OR = {
discovered = 118
discovered = 119
discovered = 120
}
}
name = "Rediscovery of the Vinlanders"
desc = "Our explorer has made contact with the descendents of a legend! Speaking norse and following the pagan gods of old, the children of Eric the Red have been found in the New World. How should we best respond?"
date = { day = 1 month = january year = 1419 }
offset = 718
deathdate = { day = 29 month = december year = 1520 }
action_a = {
name = "Befriend them and spread the news"
command = { type = badboy value = -1 }
command = { type = relation which = DAK value = 100 }
command = { type = relation which = KAL value = 50 }
command = { type = relation which = NOR value = 100 }
command = { type = relation which = SCO value = 50 }
command = { type = relation which = EIR value = 50 }
command = { type = DIP which = 1 value = 60 }
command = { type = vp value = 50 }
command = { type = diplomats value = -3 }
}
action_b = {
name = "Befriend them but stay silent on the New World"
command = { type = diplomats value = -2 }
command = { type = relation which = DAK value = 100 }
command = { type = sleepevent which = 731011 }
}
action_c = {
name = "The Vinlanders will be treated as other pagans"
command = { type = badboy value = 1 }
command = { type = sleepevent which = 731011 }
}
}
event = {
id = 731011
random = no
country = NOR
trigger = {
event = 731001
}
name = "Eire has Found the Vinlanders"
desc = "The High King has informed us of the rediscovery of the descendants of Eric the Red, who thrive in the New World, but who worship the old pagan gods still. And we have met one of their kind, Thorvald Gundvalson."
action_a = {
name = "Mount an Expedition to this New World"
command = { type = cash value = -120 }
command = { type = relation which = DAK value = 100 }
command = { type = wakeleader which = 33049 }
command = { type = wakeleader which = 33050 }
command = { type = stability value = 1 }
}
action_b = {
name = "It is a fool's lie"
command = { type = vp value = -1 }
}
}
# Events to ensure Vinland remains Norweigian culture
event = {
id = 731021
random = no
country = DAK
trigger = { NOT = { provincereligion = { province = 118 data = pagan }}}
name = "We are Norse and we are Proud"
desc = "We may no longer follow the ways of our fathers and worship the Aesir, but we are still norsemen."
date = { day = 1 month = january year = 1419 }
offset = 10
deathdate = { day = 1 month = december year = 1820 }
action_a = {
name = "OK"
command = { type = provinceculture which = 118 value = inuit }
}
}
event = {
id = 731022
random = no
country = DAK
trigger = { NOT = { provincereligion = { province = 119 data = pagan }}}
name = "We are Norse and we are Proud"
desc = "We may no longer follow the ways of our fathers and worship the Aesir, but we are still norsemen."
date = { day = 1 month = january year = 1419 }
offset = 10
deathdate = { day = 1 month = december year = 1820 }
action_a = {
name = "OK"
command = { type = provinceculture which = 119 value = inuit }
}
}
event = {
id = 731023
random = no
country = DAK
trigger = { NOT = { provincereligion = { province = 120 data = pagan }}}
name = "We are Norse and we are Proud"
desc = "We may no longer follow the ways of our fathers and worship the Aesir, but we are still norsemen."
date = { day = 1 month = january year = 1419 }
offset = 10
deathdate = { day = 1 month = december year = 1820 }
action_a = {
name = "OK"
command = { type = provinceculture which = 120 value = inuit }
}
}
[COLOR=Yellow]
##################################################
#
# Vinland - technology
# ID range 731040 - 731046
##################################################
event = {
id = 731041
random = no
continent = europe
trigger = {
neighbour = DAK
}
name = "Trade with Vinland"
desc = "blabla"
date = { day = 1 month = january year = 1419 }
offset = 3000
deathdate = { day = 29 month = december year = 1600 }
action_a = {
name = "Befriend them"
command = { type = relation which = DAK value = 25 }
command = { type = trade value = 50 }
}
}
event = {
id = 731042
random = no
country = DAK
trigger = {
event = 731042
}
name = "Trade with our neighboor of Europe"
desc = "We lean new technologies"
date = { day = 1 month = january year = 1419 }
offset = 1
deathdate = { day = 29 month = december year = 1610 }
action_a = {
name = "Great"
command = { type = technology which = muslim }
}
}
event = {
id = 731043
random = no
continent = europe
trigger = {
neighbour = DAK
}
name = "Trade with Vinland"
desc = "blabla"
date = { day = 1 month = january year = 1619 }
offset = 3000
deathdate = { day = 29 month = december year = 1700 }
action_a = {
name = "Befriend them"
command = { type = relation which = DAK value = 25 }
command = { type = trade value = 100 }
}
}
event = {
id = 731044
random = no
country = DAK
trigger = {
event = 731043
}
name = "Trade with our neighboor of Europe"
desc = "We lean new technologies"
date = { day = 1 month = january year = 1619 }
offset = 1
deathdate = { day = 29 month = december year = 1710 }
action_a = {
name = "Great"
command = { type = technology which = torthodox }
}
}
event = {
id = 731045
random = no
continent = europe
trigger = {
neighbour = DAK
}
name = "Trade with Vinland"
desc = "blabla"
date = { day = 1 month = january year = 1719 }
offset = 3000
deathdate = { day = 29 month = december year = 1819 }
action_a = {
name = "Befriend them"
command = { type = relation which = DAK value = 25 }
command = { type = trade value = 200 }
}
}
event = {
id = 731046
random = no
country = DAK
trigger = {
event = 731045
}
name = "Trade with our neighboor of Europe"
desc = "We lean new technologies"
date = { day = 1 month = january year = 1719 }
offset = 1
deathdate = { day = 29 month = december year = 1819 }
action_a = {
name = "Great"
command = { type = technology which = latin }
}
}
##################################################
#
# Vinland - Greenland
# ID range 731100 - 731113
##################################################
event = {
id = 731100
random = no
country = DAK
trigger = {
discovered = 1537
NOT = { owned = { province = 1537 data = NOR } }
}
name = "Rediscovery of Greenland"
desc = "blablabla"
date = { day = 1 month = january year = 1419 }
offset = 60
deathdate = { day = 29 month = december year = 1819 }
action_a = {
name = "We should free the Greenland"
command = { type = addcore which = 1537 }
command = { type = naval value = 100 }
}
action_b = {
name = "It's too far away..."
command = { type = vp value = -10 }
command = { type = stability value = -2 }
}
}
event = {
id = 731101
random = no
country = DAK
trigger = {
discovered = 1538
NOT = { owned = { province = 1538 data = NOR } }
}
name = "Rediscovery of Greenland"
desc = "blablabla"
date = { day = 1 month = january year = 1419 }
offset = 60
deathdate = { day = 29 month = december year = 1819 }
action_a = {
name = "We should free the Greenland"
command = { type = addcore which = 1538 }
command = { type = naval value = 100 }
}
action_b = {
name = "It's too far away..."
command = { type = vp value = -10 }
command = { type = stability value = -2 }
}
}
event = {
id = 731102
random = no
country = DAK
trigger = {
discovered = 1537
owned = { province = 1537 data = NOR }
relation = { country = NOR data = 125 }
}
name = "Rediscovery of Greenland"
desc = "blablabla"
date = { day = 1 month = january year = 1419 }
offset = 60
deathdate = { day = 29 month = december year = 1819 }
action_a = {
name = "Ask them."
}
}
event = {
id = 731103
random = no
country = DAK
trigger = {
discovered = 1538
owned = { province = 1538 data = NOR }
relation = { country = NOR data = 125 }
}
name = "Rediscovery of Greenland"
desc = "blablabla"
date = { day = 1 month = january year = 1419 }
offset = 60
deathdate = { day = 29 month = december year = 1819 }
action_a = {
name = "Ask them."
}
}
event = {
id = 731104
random = no
country = NOR
trigger = {
event = 731102
}
name = "Our Brothers of Vinland ask us the Greenland"
desc = "blablabla"
date = { day = 1 month = january year = 1419 }
offset = 60
deathdate = { day = 29 month = december year = 1819 }
action_a = {
name = "Help them."
command = { type = secedeprovince which = DAK value = 1537 }
command = { type = trade value = 50 }
command = { type = provincetax which = -2 value = 1 }
command = { type = vp value = 10 }
command = { type = sleepevent which = 731106 }
command = { type = sleepevent which = 731108 }
}
action_b = {
name = "Greenland is one part of our country"
command = { type = revolt which = 1537 }
command = { type = revolt which = 1537 }
command = { type = badboy value = 1 }
}
event = {
id = 731105
random = no
country = NOR
trigger = {
event = 731103
}
name = "Our Brothers of Vinland ask us the Greenland"
desc = "blablabla"
date = { day = 1 month = january year = 1419 }
offset = 60
deathdate = { day = 29 month = december year = 1819 }
action_a = {
name = "Help them."
command = { type = secedeprovince which = DAK value = 1538 }
command = { type = trade value = 50 }
command = { type = provincetax which = -2 value = 1 }
command = { type = vp value = 10 }
command = { type = sleepevent which = 731107 }
command = { type = sleepevent which = 731109 }
}
action_b = {
name = "Greenland is one part of our country"
command = { type = revolt which = 1538 }
command = { type = revolt which = 1538 }
command = { type = revolt which = 1538 }
command = { type = badboy value = 1 }
}
event = {
id = 731106
trigger = { control = { province = 1537 data = REB } }
random = no
country = NOR
name = "Secession of Greenland"
desc = "The People of Greenland decide to join Vinland"
date = { day = 14 month = january year = 1419 }
offset = 5
deathdate = { day = 1 month = january year = 1820 }
action_a ={
name = "Ok"
command = { type = secedeprovince which = DAK value = 1537 }
}
}
event = {
id = 731107
trigger = { control = { province = 1538 data = REB } }
random = no
country = NOR
name = "Secession of Greenland"
desc = "The People of Greenland decide to join Vinland"
date = { day = 14 month = january year = 1419 }
offset = 5
deathdate = { day = 1 month = january year = 1820 }
action_a ={
name = "Ok"
command = { type = secedeprovince which = DAK value = 1538 }
}
}
event = {
id = 731108
trigger = { event = 731106 }
random = no
country = DAK
name = "Annexion of Greenland"
desc = "The People of Greenland decide to join us"
date = { day = 14 month = january year = 1419 }
offset = 1
deathdate = { day = 1 month = january year = 1820 }
action_a ={
name = "Great!"
command = { type = addcore which = 1537 }
}
}
event = {
id = 731109
trigger = { event = 731107 }
random = no
country = DAK
name = "Annexion of Greenland"
desc = "The People of Greenland decide to join us"
date = { day = 14 month = january year = 1419 }
offset = 1
deathdate = { day = 1 month = january year = 1820 }
action_a ={
name = "Great!"
command = { type = addcore which = 1538 }
}
}
event = {
id = 731110
trigger = { event = 731105 }
random = no
country = DAK
name = "Annexion of Greenland"
desc = "Norway Give us The Greenland"
date = { day = 14 month = january year = 1419 }
offset = 1
deathdate = { day = 1 month = january year = 1820 }
action_a ={
name = "Great!"
command = { type = addcore which = 1537 }
command = { type = trade value = 50 }
command = { type = merchants value = -6 }
}
}
event = {
id = 731111
trigger = { event = 731106 }
random = no
country = DAK
name = "Annexion of Greenland"
desc = "Norway Give us The Greenland"
date = { day = 14 month = january year = 1419 }
offset = 1
deathdate = { day = 1 month = january year = 1820 }
action_a ={
name = "Great!"
command = { type = addcore which = 1538 }
command = { type = trade value = 50 }
command = { type = merchants value = -6 }
}
}
event = {
id = 731112
trigger = { owned = { province = 1537 data = DAK } }
random = no
country = DAK
name = "Come back to Greenland"
desc = "Eric the Red was born in Greenland. blablabla"
date = { day = 14 month = january year = 1419 }
offset = 1
deathdate = { day = 1 month = january year = 1820 }
action_a ={
name = "Great!"
command = { type = provinceculture which = 1537 value = inuit }
command = { type = vp value = 1 }
}
}
event = {
id = 731113
trigger = { owned = { province = 1538 data = DAK } }
random = no
country = DAK
name = "Come back to Greenland"
desc = "Eric the Red was born in Greenland. blablabla"
date = { day = 14 month = january year = 1419 }
offset = 2
deathdate = { day = 1 month = january year = 1820 }
action_a ={
name = "Great!"
command = { type = provinceculture which = 1538 value = inuit }
command = { type = vp value = 1 }
}
}[/COLOR]
[SIZE=1]##################################################
#
# AI and Pioneer events for Vinland
# ID range 730900 - 730999
##################################################
event = {
id = 731901
random = no
country = DAK
trigger = {
ai = yes
event = 731001
}
name = "A Legend from Aross the Seas"
desc = ""
date = { day = 1 month = january year = 1419 }
offset = 10
deathdate = { day = 29 month = december year = 1520 }
action_a = {
name = "We must learn more"
command = { type = stability value = 1 }
command = { type = ai which = "vinland_discovered.ai" }
command = { type = infra value = 500 }
command = { type = naval value = 500 }
command = { type = trade value = 500 }
command = { type = land value = 500 }
}
}[/SIZE][/SIZE]