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unmerged(27886)

Second Lieutenant
Apr 15, 2004
164
0
Naval stacking penalties

I noticed that there are now stacking penalties for naval and air units. I understand the idea behind it, but i think its ridiculous that a skill 4 Grand Admiral(who is supposed to be able to control 24 ships) with 16 ships of the line (1 ca, 3 bb, 6 cv, 6 d) cannot dammage a skill 1 Vice Admiral with 1 cv, 1 ss, and 1d. And instead I lose 5 ships, including the carries before the AI looses 1.

In the readme files about the patch I see no mention of these stacking penalties except that they are capped at 74%. It would be nice to know how they are calculated and why the commanders skill/rank is not applied to the calculation.

For example, An Admiral is supposed to be able to command 9 ships. Shouldn't the stacking penalties start applying after the 9th ship and not the 3rd? Otherwise what is the point of having an Admiral instead of just Vice Admirals?
 
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macdaddy_o said:
I noticed that there are now stacking penalties for naval and air units. I understand the idea behind it, but i think its ridiculous that a skill 4 Grand Admiral(who is supposed to be able to control 24 ships) with 16 ships of the line (1 ca, 3 bb, 6 cv, 6 d) cannot dammage a skill 1 Vice Admiral with 1 cv, 1 ss, and 1d. And instead I lose 5 ships, including the carries before the AI looses 1.

In the readme files about the patch I see no mention of these stacking penalties except that they are capped at 74%. It would be nice to know how they are calculated and why the commanders skill/rank is not applied to the calculation.

For example, An Admiral is supposed to be able to command 9 ships. Shouldn't the stacking penalties start applying after the 9th ship and not the 3rd? Otherwise what is the point of having an Admiral instead of just Vice Admirals?

1. A grand Admiral is able to lead 12, not 24 ships under normal circumstances.
2. The stacking rule starts after 2 ships. Each adds a 2% less efficiency, which makes sense, since more ships need less choices open, to act for each ship. You can´t smoke, while the other tries to fire torpedoes etc.
3. In your battle: How was the wheather. In what shape was your fleet / his fleet at the bginning. What special bonus did each leader have. What ship classes were engaded. Don´t think you will harm modern constructions with WWI ships.
4. The Point of having an Admiral instead of a Vice Admiral ist, that he can lead 9 ships instead of 3 without a LEADERPENALTY. The stackng penalty will ALWAYS occur as long as you send more then 2.
It will end at 74%.
 
What you are saying makes some sense. But I would disagree with the stacking penalty after 2 ships. Every major naval engagement from Japans attack on Hawaii to midway to d-day involved MANY ships on each side. If a ship represents not one, but several ships(I didn't think they did because they are individually named), then perhaps I could lean towards agreeing...

For my naval battle, it was Argentina versus the US. I was using mostly pre WW2 ships with a few new ones mixed in. I seriously doubt that Argentina would have researched the tech for ships to a good extent.

Basically, his effectiveness was around 30, while mine was at 1% across the board(due to the stacking penalty). The weather was stormy. It just seems wholly unrealistic to me.
 
macdaddy_o said:
What you are saying makes some sense. But I would disagree with the stacking penalty after 2 ships. Every major naval engagement from Japans attack on Hawaii to midway to d-day involved MANY ships on each side. If a ship represents not one, but several ships(I didn't think they did because they are individually named), then perhaps I could lean towards agreeing...

For my naval battle, it was Argentina versus the US. I was using mostly pre WW2 ships with a few new ones mixed in. I seriously doubt that Argentina would have researched the tech for ships to a good extent.

Basically, his effectiveness was around 30, while mine was at 1% across the board(due to the stacking penalty). The weather was stormy. It just seems wholly unrealistic to me.

Battleships, cruisers, Carriers represent only one ship.
Destroyers & Subs a group of 5.

Argentina had a CV???

Don´t fight in a storm, that will mess things up anyway.

To your critic towards the stacking formula, read post made by "Math-guy" the wizzard of odd odds.
 
yeah, that stacking rules are mathguy approved :)

WAD
 
I'm pretty sure the reason you're getting a big penalty is because you're putting 16 ships or more under the command of ONE grand admiral. A GA can only handle 12 ships under his command and AFAIK for every ship over his commant limit you get hit with a -20% penalty. Having 16 ships probably reduced your efficiency to the maximum cap of -74%, then an additional -80% was given because you had 16 ships under the command of one GA. If you attacked with with 2 GA's, you probably would have only been at -74%.