Hello, I bought MotE on the day of the release, but haven't really played it. I read the manual, played the tutorial, read a lot of the hints and tips included in the UI, so I have a basic theoretical understanding of how the game works and the general rules and concepts, but little to no practical experience in how the game plays out and behaves.
Apparently, this game's primary focus is that of war in the Napoleonic Era, with all other features and considerations peripheral. On the surface, it seems a little arcade-like and simplistic - a fun diversion rather than a serious strategy game. "Sit down, declare war on your neighbor, toss some armies around and recruit some brigades while having a good time" - etc., seems like the mood rather than legitimate number crunching and tactical considerations. I don't come here to attack the game, but I want to compare it to EU3 as a war game in terms of complexity and function. Though it does seem to 'zoom-in' a little more on warfare in terms of detail and features (the supply system is probably the most significant example) than EU3 does, it doesn't really seem all that different essentially. Functionally, is it really that different?
I often hear people say that this is an excellent game for what it is supposed to be, but how does it compare to EU3 in its primary aspect, warfare?
Apparently, this game's primary focus is that of war in the Napoleonic Era, with all other features and considerations peripheral. On the surface, it seems a little arcade-like and simplistic - a fun diversion rather than a serious strategy game. "Sit down, declare war on your neighbor, toss some armies around and recruit some brigades while having a good time" - etc., seems like the mood rather than legitimate number crunching and tactical considerations. I don't come here to attack the game, but I want to compare it to EU3 as a war game in terms of complexity and function. Though it does seem to 'zoom-in' a little more on warfare in terms of detail and features (the supply system is probably the most significant example) than EU3 does, it doesn't really seem all that different essentially. Functionally, is it really that different?
I often hear people say that this is an excellent game for what it is supposed to be, but how does it compare to EU3 in its primary aspect, warfare?