"We all can't be heroes, for someone has to sit on the curb and clap as they go by." - Will Rogers

Welcome to this, my first AAR. As it's only my first AAR, I appreciate all comments, feedback, abuse, anything. Let me know if I did something well or something badly, as I'm feeling my way at the moment and appreciate any help I can get.
This AAR is based on an EUII game I played several months ago, using the excellent ExtraWATK modification, which adds a good number of AGCEEP events and features to the WATK map.
However, the modification I used and, indeed, the game I played, will not have much bearing on the AAR. I will not start by introducing the country I am playing (although it should become obvious quite early on). I will not entertain you with witty accounts of my gameplay. I will instead attempt to tell the story of one small slice of this alternate world. Not the whole story, of course, for that would be not only impractical but impossible. Even meticulously to write, minute by minute, day by day, year by year, the events as they unfold would not suffice to whole story. Just as the only truly accurate map of a sovereign's territory is the territory itself, the only way to experience the entirety of a story is to live it, from one moment to the next.
To summarise, or perhaps translate: This will be a Narrative AAR, covering only a few years of my game's history.
Before I get into it, I'd like to acknowledge the debt I owe to Director's wonderful A Special Providence, which inspired me to write something, anything; to just write.
This AAR is based on an EUII game I played several months ago, using the excellent ExtraWATK modification, which adds a good number of AGCEEP events and features to the WATK map.
However, the modification I used and, indeed, the game I played, will not have much bearing on the AAR. I will not start by introducing the country I am playing (although it should become obvious quite early on). I will not entertain you with witty accounts of my gameplay. I will instead attempt to tell the story of one small slice of this alternate world. Not the whole story, of course, for that would be not only impractical but impossible. Even meticulously to write, minute by minute, day by day, year by year, the events as they unfold would not suffice to whole story. Just as the only truly accurate map of a sovereign's territory is the territory itself, the only way to experience the entirety of a story is to live it, from one moment to the next.
To summarise, or perhaps translate: This will be a Narrative AAR, covering only a few years of my game's history.
Before I get into it, I'd like to acknowledge the debt I owe to Director's wonderful A Special Providence, which inspired me to write something, anything; to just write.
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