As stated on my main post on this subject:
I mean, the biggest problem with modding Pdx games (even the dev team have this problem) it's the tedious process of making events, specially event chains. I mean, modding Pdx games is easy, specially compared to other games, but it's tedious. It's repetitive, and totally text modding. But, with a lot of functions, it's simply that: tedious repetitive work. You can do it. But with events, damn, it can be really long and painful. Teams of modders took months to port the mods to new updates, and they're always complaining about how long and painful it is. Maybe with an event writer/editor it would be easier. Also, a really good event editor may be used by the own Paradox team to, IDK, release games with less bugs. Also, they can focus on other things, and hire people with less coding abilities and more visual ones (they stated this in a DD announcing the new engine used in Imperator). I dunno if they have a similar tool, but as stated in the link below, in 2018 they hadn't one.
There are already libs to view events. Open source, actually. Here is the link. I would totally do this tool, but I don't have the time or the experience to do it. I can do programming, but more focused on games or web, I'm not good at LUA or C++ to build a program. I can learn, but if someone want to do it, it would probably be better than me. Also, maybe you can meet other developers in this post and make a team. You will become legends of the Pdx community if you do it. If no one reply to this post wanting to do it, maybe I'll do it by myself.
Main post: https://www.reddit.com/r/paradoxplaza/comments/e6wawf/we_need_some_event_writer_tool_request/
So that. I'm looking for a person who can do this tool. Sorry if someone thinks that it's spam, maybe it is. But, if this project sees the light, it can be one of the better things this community may see. Our whole community would benefit from this.
So, if you're interested, share it. Share it between the community, so we can find someone who can do this. Please.
I mean, the biggest problem with modding Pdx games (even the dev team have this problem) it's the tedious process of making events, specially event chains. I mean, modding Pdx games is easy, specially compared to other games, but it's tedious. It's repetitive, and totally text modding. But, with a lot of functions, it's simply that: tedious repetitive work. You can do it. But with events, damn, it can be really long and painful. Teams of modders took months to port the mods to new updates, and they're always complaining about how long and painful it is. Maybe with an event writer/editor it would be easier. Also, a really good event editor may be used by the own Paradox team to, IDK, release games with less bugs. Also, they can focus on other things, and hire people with less coding abilities and more visual ones (they stated this in a DD announcing the new engine used in Imperator). I dunno if they have a similar tool, but as stated in the link below, in 2018 they hadn't one.
There are already libs to view events. Open source, actually. Here is the link. I would totally do this tool, but I don't have the time or the experience to do it. I can do programming, but more focused on games or web, I'm not good at LUA or C++ to build a program. I can learn, but if someone want to do it, it would probably be better than me. Also, maybe you can meet other developers in this post and make a team. You will become legends of the Pdx community if you do it. If no one reply to this post wanting to do it, maybe I'll do it by myself.
Main post: https://www.reddit.com/r/paradoxplaza/comments/e6wawf/we_need_some_event_writer_tool_request/
So that. I'm looking for a person who can do this tool. Sorry if someone thinks that it's spam, maybe it is. But, if this project sees the light, it can be one of the better things this community may see. Our whole community would benefit from this.
So, if you're interested, share it. Share it between the community, so we can find someone who can do this. Please.