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Chalkstix

Corporal
84 Badges
Feb 8, 2017
36
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Information​

I have verifed my game files (Steam only)​

Yes

I have disabled all mods​

Yes

I am running the latest game update​

Yes

Required​

Summary​

Went on a Grand Tour, couldn't leave one of the stops

Description​

As a newly appointed Basilissa of the Byzantine Empire, I went on a Grand Tour to fix some relationships with my vassals. I had maybe 8 stops planned (which is extremely expensive by the way), and on the second stop of the tour, I and my entourage could just never leave. I kept getting events every few days, but was apparantly stuck there. Eventually I suppose there was a failsafe that kicked in, because my Tour just suddenly ended and started walking back home.

Steps to reproduce​

Go on a Grand Tour and get stuck

Game Version​

game version: Branch: release/1.11.1 Commit: d418e955f88c6a96e21dcb01792578a872c0af95 Timestamp: 2023-11-21 14:31:49 +0000 Commit Number: 1567 MP Checksum: 8c7c clausewitz: titus/release/1.11.0 8e79d9f62fcfbb046d13fd450a34df34a8521b2d jomini: titus/release/1.11.0 8e79d9f62fcfbb046d13fd450a34df34a8521b2d external_libs: develop 29d61c37a4a53f04202c009fb3a61909621d1fc1

Platform​

Windows

Additional Information​

Affected Feature​

  • Events
  • Gameplay

Save Game​

View attachment Basilissa_Aphrodite_of_the_Byzantine_Empire_956_06_26.ck3

Other Attachments​



 
Went on another Grand Tour, and it happened again at the first stop.

As seen on the screenshots, I arrived at the stop November 966, and at October 967, it still hadn't moved on. And the next screenshot shows that the game just gave up on the Grand Tour a month later, and my character is returning to the Capital.
 

Attachments

  • Screenshot (102).png
    Screenshot (102).png
    2,9 MB · Views: 0
  • Screenshot (103).png
    Screenshot (103).png
    3,9 MB · Views: 0
I have had this issue now, looking at the code and Object Inspector I think it's happening because the flag "having_end_event" is not being cleaned up somewhere.
This of course would not carry down to a new character (one of the other bug reports mentioned it being fixed on inheritance), and it prevents the event from firing that ends the current stop.
Rolling back to a save before I went on tour I confirm that I already have this flag before going on tour. Deleting it using debug results in the tour continuing as normal.
 
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