Werewolf Lite CLXXIX: K-Pop Idols
The biggest K-Pop label, SM Entertainment, has just opened up auditions for an K-Pop group of foreigners. Wondering why lots of Asians and Americans have already fallen under the spell of music thrown back to the nineties, 17 of you braved the possible shame of becoming pop sensations, and decided to take the attempt to become famous in Korea. However, four of you would rather stay in Korea to become pro-gamers of one sort or another

The biggest K-Pop label, SM Entertainment, has just opened up auditions for an K-Pop group of foreigners. Wondering why lots of Asians and Americans have already fallen under the spell of music thrown back to the nineties, 17 of you braved the possible shame of becoming pop sensations, and decided to take the attempt to become famous in Korea. However, four of you would rather stay in Korea to become pro-gamers of one sort or another
Rules:
There shall be seventeen (17) players. Roles will be handed out after the last person signs up.
The game will then proceed to a Night deadline.
The game is divided into two periods - night and day. For practical reasons these two periods take place at the same time, from one update till the next.
Each day, all players gather and decide to lynch one of the players - the person they think is most likely to be a werewolf. Each night, the werewolves decide who to kill. In each 24 hour period, the village will lynch, and the werewolves will hunt. The villagers can try to lynch multiple people by creating a glorious, Lemeard-approved, TIE, and the werewolves can also decide not to hunt anyone at all at night. Beware of Crovaxian slips as well!
Winning:
The werewolves win if they manage to reach parity with the villagers.
The villagers and seer win if they manage to kill all the werewolves.
Player Roles:
1x Talented K-Pop Fanatic (Seer): Has damn near everything a label could ask for. Dancing moves, singing ability, foreigner looks that are so hot that even Koreans like you instantly. You could become a solo-star if you wanted, but they want and NEED a front-act.
4x Aspiring Pro-Gamers (Werewolves): Starcraft, or whatever crazy MMO game is lined up for you, you want to get that KeSPA pro-gaming license in any way possible, and you have enough talent to pass the initial screening, so maybe this is your thing. But, why not, if you can play games and do the front act in ProLeague while at it, it's big money!
12x Regular Auditioners (Villagers): Well, you honestly don't know what you were getting into. You were told it was for some foreign label looking for English-speaking people who wanted to have a break outside of their country. Willingness to learn a language was required, and since you had nothing better to do, why not? Now you're in South Korea, and you're going to have to stick through this!
Roleplaying:
You are encouraged to play as aspiring actors and/or performers.
The Deadline:
DEADLINE FOR VOTES AND OTHER STUFF IS 0000 UTC+8/1800 CEDT/1200 EDT
A vote posted at 2359 will count. One posted at 0000 will NOT!
Voting Ends At Deadline Even If Game Moderator Is Not Present!
A vote posted at 2359 will count. One posted at 0000 will NOT!
Voting Ends At Deadline Even If Game Moderator Is Not Present!
Other Rules:
§1A. - You sign up to the game by requesting so in a post in this thread.
§1B. - No new players will be admitted after the game has started, EXCEPT if substituting for another player.
§1C. - You may at any time be substituted out by requesting so in the thread.
§1D. - Players are responsible for any Private Messages (PMs) missed due to inbox being full.
§2. - Orders and votes submitted after deadline are ignored.
§3A. – Players will vote daily. Should they not vote, THEY WILL BE REPLACED (or hit by lightning). There will be no exceptions unless the Game Moderator states otherwise.
§3B. – Invalid votes (Voting for Ghosts etc.) will not be accepted.
§3C. – In the event of a TIE, BOTH (all) players will be executed.
§3D. - The player(s) with the majority of votes at deadline is considered dead. He will not reveal any inside information after the deadline.
§3E. - Before day 3, a player will be subbed for missing a vote, with [post=10004541]special[/post] care given to the seer. After day 3, all non-voters will be hit by lightning, NO MATTER WHAT!
§4A. - SPECTATORS AND GHOSTS MAY HAUNT, TAUNT AND FLAUNT, BUT NEVER SUGGEST ANY COURSE OF ACTION OR REVEAL ANY INFORMATION. ANY ACTION WHICH CAN AFFECT TO THE OUTCOME OF THE GAME IS FORBIDDEN. ANYONE CAUGHT DOING IT WILL BE *PERMANENTLY* BANNED FROM PARTICIPATION. NO EXCUSES ARE VALID.
§4B. - When doing ghost/spectator commentary, please use a non-white color.
§4C. - When speaking normally, I (the GM) will be using the normal white color. When I speak as the GM, I will use the FONT AND COLOR you see here.
§5. - Alliances and Feuds which aren't based on your characters or roles in the game between players are forbidden. Alliances and Feuds which continue from one game to another undermine the whole idea of the game.
§6A. – The Game Moderator has the last word on all matters.
§6B. – If the Game Moderator makes a mistake (e.g. with the vote count, hunt/scan orders), if critical information has been revealed, the mistake will be kept.
§7A. – Forging PMs is allowed. Screenshots of PM's are not.
§7B. - Posting or quoting of PMs from the GM is allowed, but I reserve all rights to answering inquiries regarding such information
§8. – Voting MUST be done in the following way. Write "VOTE" and the person you are voting for in size 4 bold text. For example:
VOTE EUROO7
If you wish to un-vote someone, write "UNVOTE":
"UNVOTE EUROO7 - VOTE OrangeYoshi"
Any other type of voting will not be counted and will make you eligible for subbing. In case of re-voting without un-voting the original vote will be the counted vote. DO NOT EDIT VOTES AFTER POSTING THEM.
§9. - The GM can and will remove players if the GM believes the player is not participating at his/her full capacity. This will be done through the use of killing the player's role, or using substitutes, if they are available. All such decisions are made solely at the discretion of the GM. DO NOT SIGN UP FOR THE GAME IF YOU KNOW YOU CAN'T PARTICIPATE.
§10. - EUROO7 will deal with all medical problems. Jingles will deal with all emotional issues.
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