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Audren

the Gravedigger
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Jan 23, 2014
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Werewolf Lite CCCLXII: The Scouring of the Shire

5BycDw2.jpg


You are the hobbits, the Free Folk of the Shire. Y'all were just minding your own business, living your lovely hobbit lives in peace. Suddenly, however, you were invaded. Traitorous hobbits made a deal with the twisted Sharkey, and now bandits, half-orcs, and other unpleasant ruffians roam the Shire. Luckily, you are some of the best hobbits the Shire has to offer, and you might even have a Wizard or Thain on your side. Will you drive Sharkey and the ruffians out of the Shire, or will you be well and truly scoured?


RULES:
There will be 17 players, no more, no less. Roles will be handed out after #17 signs up.
The game will then proceed to the First Night (after I have handed you your roles).

The Roles:
These are the possible ways roles will be distributed. I will randomly select one set-up; each possibility has an equal chance of being chosen. Once the set-up is determined, it will stay that way throughout the entire game. Players will not be informed which setup is operative at any given time.


Fall Weiß
1x Seer
4x Werewolves
12x Villagers

Fall Grün
1x Guardian Angel
4x Werewolves
12x Villagers


Fall Gelb
1x Seer
1x Guardian Angel
1x Warlock
4x Werewolves
10x Villagers


Fall Blau
1x Seer
1x Warlock
3x Werewolves
12x Villagers


Fall Rot
3x Werewolves
14x Villagers


Hobbits (Villagers): Stupid fat hobbitses, just trying to protect their homes from invasion. Their sole power is their vote.

Ruffians (Werewolves):
Bandits, half-orcs, and other foul folk under Sharkey's command. Can hunt one player every night.

Wizard (Seer):
A mysterious, wise old man who comes strolling by every so often. Can scan one player every night.

Thain (Guardian Angel): Leader of the hobbits of Tookland. Chooses somebody to protect at night; if that player is targeted by the wolves, they will survive that night.

Sharkey (Warlock): The shadowy leader of the ruffians, his twisted magic can warp the others. Each night, can interfere with one player’s nightly actions, blocking them from accomplishing anything. Will not prevent a hunt unless he blocks the last werewolf. Scans as a hobbit to the Wizard.



Deadlines for votes and hunts is 24:00 GMT – (PLEASE CONVERT THIS TO YOUR OWN TIME ZONE IMMEDIATELY TO AVOID FUTURE CONFUSION). A vote at 23:59 will count, whereas a vote at 24:00 will not.
Game starts with a nocturnal deadline.

Winning:
The Hobbits, Wizard, and/or Thain win if they kick out all of the ruffians. The Ruffians (and Sharkey) win if they achieve parity with the hobbits.

Various rules:
§1A. - You sign up to the game by requesting so in a post in this thread. Players can and will be disqualified from signing up at GM discretion.

§1B. - No new players will be admitted after the game has started, except to substitute for another player.

§1C. - You may at any time be substituted out by requesting so in the thread.

§1D. - Failure to vote will lead to immediate substitution.

§1E. If you are confused about your role, contact the GM via private message. Do not make a show of it in the thread. Any attempts to discuss role message in the thread are strictly forbidden.

§2A. – Players will vote daily. See Rule 1D.

§2B. – Invalid votes (Voting for Game Moderator/Ghosts) will not be accepted and be considered to be in violation of Rule 2A.

§2C. – In the event of a tie all tied players will be executed.

§2D. - The player(s) with the plurality of votes at deadline are considered dead. They will not reveal any inside information after the deadline. The presumed lynch victim(s) should not post anything before the actual update is posted.


§2E. - All dead players must privately request to sub. The GM will keep a private sub list in the normal fashion. Players new to the game may request to sub directly in the thread.

§3A. - Orders and votes submitted after deadline are ignored.

§3B. - Orders (scans, hunts, et cetera) are sent to the Game Moderator via PM.

§3C. - Players are responsible for any Private Messages missed due to inbox being full.

§4A. - Spectators and ghosts may comment, but never suggest a course of action, reveal any new information, including vote counts. Preferably spectators will comment only in a manner tangential to the actual game.

§4B. - When doing ghost/spectator commentary, please use a non-white color.

§4C. - A subbed player is considered a ghost when the GM declares him to be subbed and must obey all relevant rules of that status.

§4D. - A subbed player may pass on relevant information to his sub at the distraction and direction of the GM, and likewise a sub may request information from the previous player. Any unauthorized contact between the sub and subbed players may result in sanctions for one or both players.

§5. - Alliances and Feuds which aren't based on your characters or roles in the game between players are forbidden. Alliances and Feuds which continue from one game to another undermine the whole idea of the game.

§6A. – The Game Moderator has the last word on all matters.

§6B. – If the Game Moderator makes a mistake (e.g. with the vote count, hunt/scan orders), if critical information has been revealed, the mistake will be kept.

§7A. – Forging and posting PMs from the GM and other players is allowed. Screenshots of PMs are not. ID numbers of PMs are not.

§7B. - YOU MAY NOT DISCUSS ROLE PMs. THIS INCLUDES WHETHER YOU HAVE RECEIVED ONE OR NOT. BREAKING THIS RULE WILL RESULT IN YOU BEING SUBBED OUT.

§8A. – Voting must be done in the following way. Write "VOTE" and the person you are voting for in bold, oversized text.

§8B. - If you wish to un-vote someone, write "UNVOTE" and their name in bold, oversized text.

§8C. - In case of re-voting without un-voting, the original vote will be the counted vote.

§8D. - Do not edit votes after posting them. If you make a mistake, like not bolding, unvote and revote in a new post.

§8E. - Votes should be oversized or clear of other text to ensure they are not missed by the GM.

§8F. - It is the responsibility of the player to ensure they vote in clear and legal fashion. Failure to do so may result in the GM miscounting; see rule §6B.

§9. - The GM can and will remove players if the GM believes the player is not participating at their full capacity. This will be done through the use of killing the player's role, or using substitutes, if they are available. All such decisions are made solely at the discretion of the GM.

§10A. - Trust no one. Especially not the GM.

§10B - Always trust the GM.

§11. - Please include the GM in any private conversations you establish that relates to this game.

§12. - This is my GM color. Do not use it.
 
ROSTER:

1. Jerman as the 17th Doctor
2. AvatarofKhaine as Mairon
3. aedan777
4. Jacksonian Missionary as Brodo Swaggins
5. k-59
6. marty99 as Fingolfin
7. Spockyt
8. Gen. Marshall as Bilbo's pipe
9. Wagonlitz as Don't expect me to be on for deadline
10. IronhideG1 as Peregrine Took
11. De Chatillon as Grumpy the Hobbit
12. EURO as Tyrion Lannister
13. RepBentley as Hobo Baggins
14. Comm. Cody as a really tall dorf
15. Rovsea as the Haradrim Camel
16. deathbywombat as a fully evolved wombat
17. Health as the Saviour

REMAINING PLAYERS:
1. JermanTK (WON NIGHT 5)
2. AvatarofKhaine as Mairon (hunted Night 5)
3. aedan777 (hunted Night 0)
4. Jacksonian Missionary as Brodo Swaggins (overwhelmed Night 5)
5. k-59 (overwhelmed Night 5)
6. marty99 as FIngolfin (lynched Day 2)
7. Spockyt (lynched Day 3)
8. Gen. Marshall as Bilbo's pipe (hunted Night 2)
9. Wagonlitz as Don't expect me to be on at deadline (lynched Day 5)
10. IronhideG1 as Peregrine Took subbed by aedan222 (overwhelmed Night 5)
11. De Chatillon as Grumpy the hobbit (lynched Day 1)
12. EURO as Tyrion Lannister (WON NIGHT 5)
13. RepBentley as Hobo Baggins (WON NIGHT 5)
14. Comm. Cody as a really tall dwarf (WON NIGHT 5)
15. Rovsea as the Haradrim Camel (overwhelmed Night 5)
16. deathbywombat as a highly evolved wombat (hunted Night 3)
17. Health as the Saviour (lynched Day 4)

EVENTS:



NIGHT ZERO

aedan777 (Hobbit) was hunted in the night.

DAY ONE

De Chatillon (Hobbit) is lynched by the hobbits
NIGHT ONE
The night is quiet.

DAY TWO
marty99 (Hobbit) is lynched by the hobbits

NIGHT TWO
Gen. Marshall (Hobbit) is hunted in the night.

DAY THREE
Spockyt (Hobbit) is lynched by the hobbits.

NIGHT THREE
deathbywombat (Hobbit) is hunted in the night.
DAY FOUR
Health (Hobbit) is lynched by the hobbits.

NIGHT FOUR
The night is quiet.
DAY FIVE
Wagonlitz (Hobbit) is lynched by the "hobbits"

NIGHT FIVE
AvatarofKhaine (Hobbit) is hunted in the night.

aedan222 (Hobbit) is overwhelmed
k-59 (Hobbit) is overwhelmed
Jacksonian Missionary (Hobbit) is overwhelmed

Rovsea (Thain) is overwhelmed
 
Last edited:
Hmmm.....
 
Ah, the variants return.

In
 
Hmm indeed. I'll have to see if I can wrap my head around this or not.

It's not that different from a normal Lite, except there are a couple different setups that could occur. Still rather simple compared to a Big. There hasn't been one of these for about a year, if I'm remembering right.

By the way, having no direct experience with the Ironhead variants, please let me know if there's something terribly wrong or controversial. Everything here should be the same as Madchemist's Jeopardy game.
 
In as Brodo Swaggins

tumblr_nr6jdf5W3F1r8xnuqo1_400.jpg
 
Oh yeah, and let's do the Fall Gelb.
 
Ok, in.

I think I've got my head wrapped round it, I've seen the Guardian Angel in games (read, not played) on another forum, and the Warlock is like a role in ToS.
 
Thank you Audren, thank you so much. I was going to make another Lite like this but it seems you saved me the trouble :D

In as Bilbo's pipe

I aim to please.
 
In as Peregrin Took.
cbdc5d2d96038dd290c1ff727b269cc4.jpg


Thanks so much Audren!!! Another LOTR game was due soon!