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Audren

the Gravedigger
92 Badges
Jan 23, 2014
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Werewolf Lite CCCLXXIV: Penny for your Thoughts?

VSjsq36.jpg


Y'all are the cent-sible folk in the world, devoted in your Right and Holy Cause to remove the penny from the U.S. coin circulation. Working together, y'all must ferret out the pre-cents of zinc lobbyists, motivated by their pocket change instead of their common cent-se. Y'all may be able to garner the support of the Secretary of the Treasury and the Youtube Author of the Day - but beware, for your fight may also summon the evil spirit of the penny's most prominent patron...


RULES:
There will be 17 players, no more, no less. Roles will be handed out after #17 signs up.
The game will then proceed to the First Night (after I have handed you your roles).

The Roles:
These are the possible ways roles will be distributed. I will randomly select one set-up; each possibility has an equal chance of being chosen. Once the set-up is determined, it will stay that way throughout the entire game. Players will not be informed which setup is operative at any given time.


Fall Weiß
1x Seer
4x Werewolves
12x Villagers

Fall Grün
1x Guardian Angel
4x Werewolves
12x Villagers


Fall Gelb
1x Seer
1x Guardian Angel
1x Warlock
4x Werewolves
10x Villagers


Fall Blau
1x Seer
1x Warlock
3x Werewolves
12x Villagers


Fall Rot
3x Werewolves
14x Villagers


Cent-sible Folk (Villagers): The right and proper people of the world, trusting their minds and their hearts against the evils of the penny. Their sole power is their vote.

Zinc Lobbyists (Werewolves): The corrupt and greedy lobbyists whispering in Washington's ear to keep them from the Righteous Path of Penny Removal. Can hunt one player every night.

Secretary of the Treasury Jack Lew (Seer): The current Secretary of the Treasury, who has shown interest in the cause of the Cent-sible Folk. Can scan one player every night.

Youtube Author John Green (Guardian Angel): The award-winning author, Youtube personality, and defender of the Cent-sible Folk. Chooses somebody to protect at night; if that player is targeted by the wolves, they will survive that night. They may not protect the same person twice in a row, and may never protect themselves.


Abraham Lincoln (Warlock): The long-dead spirit of the Sixteenth President of the United States, twisted to evil by the vanity of his own right-facing profile. Each night, can interfere with one player’s nightly actions, blocking them from accomplishing anything. Will not prevent a hunt unless he blocks the last werewolf. Scans as a villager to the Seer.



Deadlines for votes and hunts is 22:00 GMT – (PLEASE CONVERT THIS TO YOUR OWN TIME ZONE IMMEDIATELY TO AVOID FUTURE CONFUSION). A vote at 21:59 will count, whereas a vote at 22:00 will not.
Game starts with a nocturnal deadline.

Winning:
The Cent-sible Folk, Secretary of the Treasury Jack Lew, and/or Youtube Author John Green win if they conquer all of the Zinc Lobbyists. The Zinc Lobbyists (and Abraham Lincoln) win if they achieve parity with the Cent-sible Folk.

Various rules:
§1A. - You sign up to the game by requesting so in a post in this thread. Players can and will be disqualified from signing up at GM discretion.

§1B. - No new players will be admitted after the game has started, except to substitute for another player.

§1C. - You may at any time be substituted out by requesting so in the thread.

§1D. - Failure to vote will lead to immediate substitution.

§1E. If you are confused about your role, contact the GM via private message. Do not make a show of it in the thread. Any attempts to discuss role message in the thread are strictly forbidden.

§2A. – Players will vote daily. See Rule 1D.

§2B. – Invalid votes (Voting for Game Moderator/Ghosts) will not be accepted and be considered to be in violation of Rule 2A.

§2C. – In the event of a tie all tied players will be executed.

§2D. - The player(s) with the plurality of votes at deadline are considered dead. They will not reveal any inside information after the deadline. The presumed lynch victim(s) should not post anything before the actual update is posted.


§2E. - All dead players must privately request to sub. The GM will keep a private sub list in the normal fashion. Players new to the game may request to sub directly in the thread.

§3A. - Orders and votes submitted after deadline are ignored.

§3B. - Orders (scans, hunts, et cetera) are sent to the Game Moderator via PM.

§3C. - Players are responsible for any Private Messages missed due to inbox being full.

§4A. - Spectators and ghosts may comment, but never suggest a course of action, reveal any new information, including vote counts. Preferably spectators will comment only in a manner tangential to the actual game.

§4B. - When doing ghost/spectator commentary, please use a non-white color.

§4C. - A subbed player is considered a ghost when the GM declares him to be subbed and must obey all relevant rules of that status.

§4D. - A subbed player may pass on relevant information to his sub at the distraction and direction of the GM, and likewise a sub may request information from the previous player. Any unauthorized contact between the sub and subbed players may result in sanctions for one or both players.

§5. - Alliances and Feuds which aren't based on your characters or roles in the game between players are forbidden. Alliances and Feuds which continue from one game to another undermine the whole idea of the game.

§6A. – The Game Moderator has the last word on all matters.

§6B. – If the Game Moderator makes a mistake (e.g. with the vote count, hunt/scan orders), if critical information has been revealed, the mistake will be kept.

§7A. – Forging and posting PMs from the GM and other players is allowed. Screenshots of PMs are not. ID numbers of PMs are not.

§7B. - YOU MAY NOT DISCUSS ROLE PMs. THIS INCLUDES WHETHER YOU HAVE RECEIVED ONE OR NOT. BREAKING THIS RULE WILL RESULT IN YOU BEING SUBBED OUT.

§8A. – Voting must be done in the following way. Write "VOTE" and the person you are voting for in bold, oversized text.

§8B. - If you wish to un-vote someone, write "UNVOTE" and their name in bold, oversized text.

§8C. - In case of re-voting without un-voting, the original vote will be the counted vote.

§8D. - Do not edit votes after posting them. If you make a mistake, like not bolding, unvote and revote in a new post.

§8E. - Votes should be oversized or clear of other text to ensure they are not missed by the GM.

§8F. - It is the responsibility of the player to ensure they vote in clear and legal fashion. Failure to do so may result in the GM miscounting; see rule §6B.

§9. - The GM can and will remove players if the GM believes the player is not participating at their full capacity. This will be done through the use of killing the player's role, or using substitutes, if they are available. All such decisions are made solely at the discretion of the GM.

§10A. - Trust no one. Especially not the GM.

§10B - Always trust the GM.

§11. - Please include the GM in any private conversations you establish that relates to this game.

§12. - This is my GM color. Do not use it.
 
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ROSTER:

1. Cliges
2. Tornadoli
3. Wagonlitz
4. 2kNikk
5. Spockyt as the Pound Sterling
6. k-59
7. aedan777
8. tonkatoy as John Wilkes Booth
9. al-Aziz
10. Health
11. Jacksonian Missionary
12. Rovsea
13. npstr as the DogeCoin
14. Capibara
15. Hazbot
16. EUROO7
17. Madchemist

REMAINING PLAYERS:

1. Cliges (Cent-sible Folk: lynched Day 5)

2. Tornadoli (Cent-sible Folk: lynched Day 2)
3. Wagonlitz (Cent-sible Folk: overwhelmed Day 5)
4. 2kNikk (Cent-sible Folk: hunted Night 1)
5. Spockyt as the Pound Sterling (Zinc Lobbyist: WON DAY 5)
6. k-59 (Cent-sible Folk: hunted Night 0)
7. aedan777 (Abraham Lincoln: WON DAY 5)
8. tonkatoy as John Wilkes Booth (Cent-sible Folk: hunted Night 4)
9. al-Aziz (Secretary of the Treasury Jack Lew: hunted Night 3)
10. Health (Cent-sible Folk: lynched Day 3)
11. Jacksonian Missionary (Zinc Lobbyist : lynched Day 1)
12. Rovsea (Cent-sible Folk: lynched Day 3)
13. npstr as the DogeCoin (Cent-sible Folk: lynched Day 4)
14. Capibara subbed by k-59 (Cent-sible Folk: lynched Day 5)
15. Hazbot (Cent-sible Folk: hunted Night 2)
16. EUROO7 (Cent-sible Folk: overwhelmed Day 5)
17. Madchemist (Zinc Lobbyist: WON DAY 5)



EVENTS:



NIGHT ZERO

k-59 (Cent-sible Folk) is hunted in the night.

DAY ONE
Jacksonian Missionary (Zinc Lobbyist) is lynched by the march.
NIGHT ONE
2kNikk (Cent-sible Folk) is hunted in the night.

DAY TWO
Tornadoli (Cent-sible Folk) is lynched by the march.

NIGHT TWO
Hazbot (Cent-sible Folk) is hunted in the night.

DAY THREE
Rovsea (Cent-sible Folk) is lynched by the march.
Health (Cent-sible Folk) is lynched by the march.
NIGHT THREE
al-Aziz (Secretary of the Treasury Jack Lew) is hunted in the night.

DAY FOUR
npstr (Cent-sible Folk) is lynched by the march.

NIGHT FOUR
Tonkatoy (Cent-sible Folk) is hunted in the night.

DAY FIVE
k-59 (Cent-sible Folk) is lynched by the march.
Cliges (Cent-sible Folk) is lynched by the "march."
NIGHT FIVE
 
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We Canadians got rid of the penny years ago. You guys should get with the times. Out.
 
Oh it is an I5 variant!

We Canadians got rid of the penny years ago. You guys should get with the times. Out.
You seriously don't want to try an I5 variant?
 
We Canadians got rid of the penny years ago. You guys should get with the times. Out.

Getting rid of the penny is the whole point of the thing. Any proud Canadien ought to be supportive of such measures!
 
Oh it is an I5 variant!

You seriously don't want to try an I5 variant?

I honestly have barely enough experience with WW as is. Also, I've had pretty bad luck with lites so far. Also, I'm not at a point where I want to be playing two WW games at the same time.
 
In
 
I support that. As long as you replace it with something better. Say, a penny. 100 of them would make, say, a pound?
Why not LSD?
I honestly have barely enough experience with WW as is. Also, I've had pretty bad luck with lites so far. Also, I'm not at a point where I want to be playing two WW games at the same time.
I understand not wanting to play two games at a time. The other things you shouldn't really put weight on. Experience doesn't really matter with the I5 variants and they are fun. And practice makes perfect so you shouldn't can lites due to bacd luck.
 
The whole point of removing the penny is to make the standard cent-sible, not replace it with even more ridiculous nonsense.
 
Okay now read that as LSD the drug. Which I suppose is also a funnier system true.
Yeah thought you misread it. Somebody, MC?, did the exact same misread the last time it was brought up.
Peter Ebbesen did a good rundown of LSD back in the money names thread:
"Two Farthings = One Ha'penny. Two Ha'penny = One Penny. Three Pennies = A Thrupenny Bit. Two Thrupences = A Sixpence. Two Sixpence = One Shilling, or Bob. Two Bob = A Florin. One Florin and One Sixpence = Half a Crown. Four Half Crowns = Ten Bob Note. Two Ten Bob Note = One Pound (or 240 pennies). One Pound and One Shilling = One Guinea.

The British resisted decimalized currency for a long time because they thought it was too complicated."

I really like the fact that they genuinely thought that a decimalised currency was too complicated compared to LSD.