Roles & Rules
Code:
forum_event = {
id = 434
title = "Comet Sighted!"
desc = "EVTDESC434"
picture = COMET_SIGHTED_eventPicture
is_triggered_only = yes
trigger = {}
}
}
option = {
name = "EVTOPTH434" # Oh comet, devil's kith and kin...
trigger = {
NOT = { religion_group = pagan }
}
if = {
limit = { NOT = { stability = -2 } }
add_ww_power = 100
}
if = {
limit = { stability = -2 }
add_stability = -1
}
}
}
Roles:
Villagers - 12 - The heroines and heroes
whose choices will determine
the outcome of the game.
They vote every day
to shoot a player with a silver bullet.
Werewolves - 4 - Shapeshifters bent on
devouring the village
by moonlight. They appear
as villagers by day,
but devour them by night.
Moon Seer - 1 - Sees werewolves
for what they are. She appears
as villager by day,
but scans for werewolves by moonlight.
Specials:
Silver Bullets - 6 -
Moon - Full Moon -
Comet - Sighted -
Winning:
The werewolves win if
the silver bullets run out, or
they reach parity with the rest
The villagers and seer win if
they shoot all the werewolves
with silver bullets
This Game's Deadline For
Votes - Orders
►►► 12 pm Seattle ◄◄◄
(Votes and Orders submitted @12:00 do not count)
Other Rules:
§3A. – Players who fail to vote daily will be replaced or the role scuttled.
§3B. – Invalid votes (Voting for Game Moderator/Ghosts) will not be accepted.
§3C. – In the event of a TIE, ALL TIED players will be shot with silver bullets. If insufficient bullets are available for the number of tied players, the next day will host a runoff vote.
§3D. - The player(s) with the plurality of votes at deadline is considered dead. She will not reveal any inside information after the deadline.
§4A. - SPECTATORS AND GHOSTS MAY HAUNT, TAUNT AND FLAUNT, BUT NEVER SUGGEST ANY COURSE OF ACTION OR REVEAL ANY INFORMATION. ANY ACTION WHICH CAN AFFECT TO THE OUTCOME OF THE GAME IS FORBIDDEN. ANYONE CAUGHT DOING IT WILL BE *PERMANENTLY* BANNED FROM PARTICIPATION. NO EXCUSES ARE VALID.
§4B. - When doing ghost/spectator commentary, please use a non-white color.
§5. - Alliances and Feuds which aren't based on your characters or roles in the game between players are forbidden. Alliances and Feuds which continue from one game to another undermine the whole idea of the game.
§6A. – The Game Moderator has the last word on all matters.
§6B. – If the Game Moderator makes a mistake (e.g. with the vote count, hunt/scan orders), if critical information has been revealed, the mistake will be kept.
§7A. – Forging PMs is allowed. Screenshots of PMs is not.
§7B. - Posting or quoting of PMs from the GM is not allowed - real or forged.
§8. – Here is an example of a clear vote. Make your votes as clear.
VOTE EUROO7
If you wish to un-vote someone, write "UNVOTE":
Unvote EUROO7
Vote EUROO8
§3B. – Invalid votes (Voting for Game Moderator/Ghosts) will not be accepted.
§3C. – In the event of a TIE, ALL TIED players will be shot with silver bullets. If insufficient bullets are available for the number of tied players, the next day will host a runoff vote.
§3D. - The player(s) with the plurality of votes at deadline is considered dead. She will not reveal any inside information after the deadline.
§4A. - SPECTATORS AND GHOSTS MAY HAUNT, TAUNT AND FLAUNT, BUT NEVER SUGGEST ANY COURSE OF ACTION OR REVEAL ANY INFORMATION. ANY ACTION WHICH CAN AFFECT TO THE OUTCOME OF THE GAME IS FORBIDDEN. ANYONE CAUGHT DOING IT WILL BE *PERMANENTLY* BANNED FROM PARTICIPATION. NO EXCUSES ARE VALID.
§4B. - When doing ghost/spectator commentary, please use a non-white color.
§5. - Alliances and Feuds which aren't based on your characters or roles in the game between players are forbidden. Alliances and Feuds which continue from one game to another undermine the whole idea of the game.
§6A. – The Game Moderator has the last word on all matters.
§6B. – If the Game Moderator makes a mistake (e.g. with the vote count, hunt/scan orders), if critical information has been revealed, the mistake will be kept.
§7A. – Forging PMs is allowed. Screenshots of PMs is not.
§7B. - Posting or quoting of PMs from the GM is not allowed - real or forged.
§8. – Here is an example of a clear vote. Make your votes as clear.
VOTE EUROO7
If you wish to un-vote someone, write "UNVOTE":
Unvote EUROO7
Vote EUROO8
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