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walrus

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Werewolf XC: The Raccoon Police Department


136876-racooncity.jpg



SETTING:
September 26th. Raccoon City is in the grips of chaos, as the citizens of our fair city are set upon by monsters that feast upon the flesh of the living. Ever since the 23rd, the monsters swell in number, and the menace grows stronger, while the number of living dwindle. We can expect no help from the government, we live or die on the back of our own skill and luck, and so today we shall launch an all out offensive against these horrible creatures. Officers, the people of Raccoon City are depending on you, don't let them down!


Deadline is 20:00GMT, 21:00BST, 23:00CEST


THE RULES

I. Overview:

The players represent a village where each member has a role that is kept secret. Most of them are just plain, ordinary Villagers, but there are some Werewolves lurking in their midst. The goal of the Villagers is to eliminate all of the Werewolves, while the goal of the Werewolves (and allies) is to achieve 1:1 parity with the villagers (at which point they can openly rise up and overwhelm the Villagers, thereby winning the game). Of course only one pack can remain. After only one pack remains, all baddies (werewolves, all cultists, sorcerers, and sorc. apprentices) are counted towards parity.

The game is split in two sections, Day and Night. Game starts with a NIGHT Deadline.

II. Lynching:

During the Day, the Villagers (including the Werewolves, who have assumed a human form) meet together to decide who is the Werewolf and therefore to be lynched for the greater good of the village. When a player has decided who to vote for, they type vote Player X in bold font and preferabbly at least size 3 (or clear from other text), this to ensure that your GM notices the vote. If they decide to change their vote, they type unvote Player X - vote Player Y.

Abstaining from voting without declaring absence three times during the game will result in an autolynching or more likely, a substitution.

III. Night Events and Orders:

The game begins with a Night, the time when the Werewolves decide among themselves who to eat and special abilities are used. The Werewolves and the "special villagers" submit their choices/orders to the Game Moderator. Any orders not delivered in time will be IGNORED.

Nightly orders are handled in the following order (if the role is present - this may be subject to change):

1. Lover
2. Spy
3. Cultist
4. Sorcerer
5. Seer
6. Priest
7. Hunter
8. Guardian Angel
9. Doctor
10. Changeling
11. Werewolf

If multiple attack orders are sent from the same pack, the last order submitted is the one that counts. Only one werewolf attack takes place during the night (unless no valid hunting order is submitted, in which case there is no werewolf attack at all), no matter how many werewolves or werewolf packs there are.

12. Witness



IV. DEADLINE:

The deadline for ALL NIGHT ORDERS and VOTES is 21:00BST After this, the vote results and the night's events will be posted, along with an RP update.

V. Absence and Substitution:

No new players will be admitted into the game once it has started but it is possible to substitute for dropouts.

VI. Non-Player Participation:

Spectators and Ghosts ("dead" players) may haunt, taunt and flaunt. They may not reveal any secret/inside information nor may they do voting records. Anyone caught doing it risk being banned from later Werewolf games. When making a ghost/spectator comment, please use a non-white colour

VII. Player Actions:

Forged Private Messages (PMs) from players are allowed.
Sharing any PMs from the GM (forged or not) is NOT allowed.

Alliances between players which aren't based on your roles in the game are frowned upon. These alliances which continue from one game to another undermine the whole idea of the game.

Screenshots of PMs from players or the GM are not allowed and anyone caught doing it will be autolynched.



Roles​
These roles are guaranteed to be included:
Citizen of Raccoon City (Villager) - regular, unafflicted by the T-Virus, Citizens of the city. Have no special powers unless traited.
Citizen with an Ulterior Motive (Wolf) - they may work for Umbrella, they may be covering their own ass, they may be a psychopath, or hell, maybe they just hate your guts. Regardless, they don't want you to survive this ordeal.
Seer - knows more than they're letting on, can scan one player a night to find out if they have an ulterior motive.

The Following roles may or may not be in the game:
Member of the Umbrella BioHazard Counter-Measure Squad (UBCS) (Neutral) - Well armed, well trained mercenaries employed by Umbrella. Allegedly sent to evacuate important employees and civilians. Do not count towards parity for either side, but will win with the goodies if they manage to save themselves, while if the baddies win they die in the firey ruins of the city. Due to their weapons training, and as they answer to nobody other than Umbrella/themselves, if lynched can choose a target to kill with their last ounce of strength (50% chance), while if hunted have a 25% chance of killing a random attacking wolf.
UBCS Supervisor - knows more about their mission that other members of the UBCS, and also has access to an evac chopper. Will win by themselves if they send in a PM asking for Evac on what turns out to be the final day, while they can also request to join up with a wolf pack, where upon they can only win if that pack wins. Only counts towards parity when attached to a pack. Can also access the Umbrella database for information on a particular player (1 superscan which reveals all roles and traits)
Detective (Priest) - can use their sleuthing abilities to check one player each night to see if they are a Seer, Sorceror, or a Cultist. All other roles will come back as villager.
On Umbrella's Payroll (Cultist) - taking backhanders from Umbrella for whatever reason, and so work with the wolfs. If pack-specific, will be upgraded to full-blown wolf upon the death of all other pack wolfs. More detailed details (lolwut) will be giving to the cultists themself.
Conspirator (Sorceror) - can make one scan a night, to determine whether someone is a wolf, or a cultist
Chief Brian Irons - the big cheese, the top man, you don't argue with him, you just do it!
HUNK - a mysterious member of the Umbrella Spec-Ops teams sent in to retrieve work from William Birkin.....
Doctor - picks a player to protect every night. If they are attacked, the doctor has a 50% chance of saving them, where they will then spend the next voting period recovering in a safe room. The doctor cannot protect themselves. The person protected will not learn the name of the doctor, but will remember the name of one of their attackers.
Marvin Branagh (Guardian Angel) - chooses a player to protect every night. If they are attacked, the hunt fails, and the GA becomes infected with the T-Virus from blocking the attack. Cannot protect the same person two nights in a row, and cannot protect themselves.


Traits​
These traits may or may not be in the game
T-Virus Infectee - infected with the T-Virus, and will slowly succumb to it's effects. 10% nightly chance of the virus overwhelming them. Once fully zombified, can choose a target to attempt to feast on the flesh of - 25% chance of killing the target, 25% chance of merely infecting them, 25% chance of being shot and killed by an Officer of the RPD and a 25% chance of staggering off into the darkness to find a victim, where you will be ineligible to vote for the rest of the game(due to being a shambling corpse), but will win if any of the baddies win.
T Virus Immune (Blessed) - will not be told of this trait initially. Can survive a hunt, and cannot be infected by a zombie bite.
Dishonest (Cursed) - not entirely trustworthy, and so can be steered wrong by someone with an ulterior motive. Will not be told of this trait initially, but once hunted, will become a wolf.
Officer of the RPD (Hunter) - as an officer of the Raccoon City Police Department, it is your job to protect the citizens of our city. You can do this through arresting someone you feel has an ulterior motive (Only once however), or by using your weapons training to take down threatening monsters.
Carrying a Virus Sample - has a vial of the T-Virus, which he can infect someone with once during the game, turning them into a T-Virus Infectee
Lieutenant (Leader) - can redirect the lynch. Looses this trait if he lynches a goodie. CAN redirect the lynch from themselves
Sargeant (2nd in Command) - same as Lieutenant, but only gains this power once the Leader has lost his own, either through lynching a villager or death.
Schemer (Plotter) - can PM their vote to the GM, will only be revealed at final votecount, can be used more than once.
Apprentice - when scanned, will become that scanners apprentice (assuming they make it through the night). Once claimed, will take over the role of their master upon the masters death.
Last Stand - pulls the pin on a grenade when attacked. 45% chance of taking one of their attackers with them.
Pistol for Self Defence (Brutal) - if lynched, can chose another player to take to the grave with them

Hidden Roles and Traits may be added at GM's discretion, depending on the ability to balance them sufficiently. Also, elements of certain roles and traits may only be revealed to the player possessing them.

For RP/story purposes, the updates will cover a shorter period of time as in the previous game (e.g. a story 'Day' isn't actually a 24hour period, and a 'Night' update might cover events that happened at 3 in the afternoon) and will loosely follow the story line of the various RE games set in Raccoon City in the time period. Of course, this means that anyone who isn't already dead or saved by the evening of October 1st get's wiped off the planet in a flurry of US Army High Explosives ;)
 
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The Citizens of Raccoon City
Game Moderator: walrus
1. Jonti-h the sorceror hunted Night 4
2. Lemeard the 2nd in Command Brian Irons was hunted on Night 2
3. Eternaly_Lost the T-Virus Infected Villager was hunted on Night 5
4. Yakman the 3rd in Command Wolf of the Umbrella pack was lynched on Day 2
5. Ciryandor as a Rabid Raccoon who was a Leader UBCS Mercenary was lynched on Day 5
6. White Daimon the Wolf of the US Government pack was hunted on Night 1
7. the_hdk as Jason Bourne
8. randakar as Bukkit McBukkit the Officer of the RPD Wolf of the US Government Pack was hunted on Night 9
9. Velasco the T-Virus Infected Villager was auto lynched on Night 4
10. Saintis subbed by Syber_sid v2.0 the Blessed Villager was lynched on Day 5
11. Tornadoli who was HUNK and Brutal/Last Stand was lynched on Day 8
12. Rysz as Leeloo Dallas Multipass
13. snoopdogg was found dead on Night 8
14. Syber_Sid as The Merchant was hunted on Night 3
15. marty99 as Chris Redfield
16. Emperor Walter the Master of Unlocking Villager was hunted on Night 6
17. angj57 the unclaimed apprentice Villager was hunted on Night 8
18. Teep subbed by Slinky v2.0 the blessed Cultist was lynched on Day 9
19. Slinky the unclaimed apprentice villager was lynched on Day 3
20. Kaetje subbed by Eternaly_Lost v2.0 the 4th in Command Wolf of the US Government Pack was lynched on Day 6
21. JDMS the Guardian Angel was lynched on Day 5
22. Lord Strange
23. Calamity as a Raccoon with 2 C's who was the UBCS Supervisor working with the Umbrella pack was lynched on Day 7
24. OrangeYoshi the Brutal Wolf of the Umbrella Pack was lynched on Day 6
25. Thistletooth as Claire Redfield was lynched on Day 3
26. rexodia48 the Hunter Villager was lynched on Day 4
27. Kriszo as The Coon. who was a cultist of the US Government pack was lynched on Day 1
28. Klaas
29. trespoe the Cursed Villager was lynched in Day 4
30. jerard the UBCS Mercenary with the Helicopter Key was lynched on Day 5
31. J. Passepartout

The Subs:
1.
2.
3.
4.
5.
 
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Apocalypse Diary
Night 1 - White Daimon the Wolf of the US Governmentwas found shot and mutilated in the RPD Courtyard
Day 1 - Kriszo the Cultist of the US Governmentwas lynched by an angry mob.
Night 2 - Lemeard, the 2nd in command Chief of Police was shot by an unidentified assailant
Day 2 - Yakman, the 3rd in Command Wolf of the Umbrella Corporation was lynched.
Night 3 - Syber_sid the Merchant was found dead on a pile of weaponry and currency.
Day 3 - Thistletooth the Seer and Slinky the unclaimed apprentice were killed in a fist fight
Night 4 - jonti-h the sorceror was found gunned down in the S.T.A.R.S offices, and Velasco the T-Virus Infected Villager took his own life.
Day 4 - rexodia48 the Hunter Villager and trespoe the Cursed Villager were killed by an angry mob
Night 5 - Eternaly_Lost, the T-Virus Infected Villager's zombification was terminated by a wolf attack
Day 5 - The GM got hilariously drunk. Also some people died: Ciryandor the Leader UBCS Mercenary, jerard the UBCS Mercenary, JDMS the Guardian Angel and Syber_sid v2.0 the Blessed Villager
Night 6 - Emperor Walter the Master of Unlocking Villager was hunted.
Day 6 - Eternaly_Lost v2.0 the 4th in Command Wolf of the US Government and OrangeYoshi the Brutal Wolf of the Umbrella Corporation were lynched.
Night 7 - Nothing happened.
Day 7 - Calamity, the UBCS Supervisor working with the Umbrealla Pack was lynched
Night 8 - angj57 the Unclaimed Apprentice Villager was killed, and snoopdogg was found dead
Day 8 - HUNK (Tornadoli) the Brutal, Last Stand player was lynched
Night 9 - randakar, the Officer of the RPD Wolf of the US Government Pack was found dead.
Day 9 - Slinky v2.0 the Blessed Cultist was lynched.
Night 10 - I am itchy. Tasty. But no-one died.


Winners!
marty99
the_hdk
 
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Ok, I'm going to work on the roles/traits nows. Feel free to sign up if you'll know you'll play regardless of what I write in the first post :)

I was planning on doing something very complicated and slightly radical for this game, but as we've just had Ciryandors crazy game, I'll try and keep it simple - it shouldn't be too far removed from the last game I GM'ed.

Enjoy!

p.s. small note - I might be away from a computer for most of the weekend, so regardless of sign up speed, voting is unlikely to start before next monday, although hopefully I will be able to get the first night deadline in before then, so that you guys can spend the weekend shouting at each other.
 
BUKKIT!

I mean, in!
 
in
 
If you know the games, please feel free to RP as any character from them :)

Or RP as anyone you fancy, it's all good.
 
BUKKIT! IN!

As a Rabid Racoon. :D

Edit: Do post in the New Game thread.
 
In. As Bucket McBukkit.

amazons3_bucket-300x216.jpg


edit: No, I'm not teasing the GM. What makes you think that ..? :p
 
Oh randy, you're silly :p

And I'm not finished with the roles & traits yet, so don't shout at me about them until I say I'm finished ;)
 
In!
 
Oh randy, you're silly :p

And I'm not finished with the roles & traits yet, so don't shout at me about them until I say I'm finished ;)

Tip, do it on notepad w/ formatting then paste.
 
Ok, that's the roles and traits done for now, barring:
1) Stupidity on my part
2) Anything hidden
3) Suggestions from players that cover things I've missed/are better
4) Sudden brainwaves on my part

Let's hear your thoughts! And I've posted the link to this in the relevant threads, so we should get a gentle trickle of players in this evening, hopefully.


Edit: @Ciryandor - that's too easy, I like making my life hard