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Zarine

Field Marshal
134 Badges
Feb 28, 2007
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I'm planning of maybe making a weekly updated AAR.
But, as it will be my first time, and add the fact that I didn't read a lot of V2 AAR, I don't know what would be nice to do/play.

So few questions and depending of your answer, I'll try to make one about it.
(don't ask for something unplayable like playing an India UK satellite if no other tweak are made.)


1) What country should I play ?
2) What starting modification should be made ? (for my country or another one, like release India, have germany at game start...)
3) What would be the goal ?
4) What would be the government type ?
5) Should I care about pop ?
6) Any other idea of stuff to do ?

Note : I plan to play with my own mod :
- consciouness has a small effect on Upper House wish for reform
- limitation in promotion for bureaucrats (2%), clergymen (4%), officers (0.4%), soldiers (7%)
- rgo size doubled
- maybe my strike mod
But you can propose some other mod if you think it would be more fun than nearly vanilla.
 
Asking for this kind of stuff is dangerous, you'll never know what you might end up with. :)

My proposal would be something that hasn't been done on the forums yet, and could possibly pose a very interesting challenge: A landlocked european country that is squeezed in between three major powers, with little future expansion possibilities in sight.

No, I'm not asking for Krakow/Poland. That would just be silly! Instead, I'm interested in seeing how playing as Czechoslovakia would turn out to be!

Its unique diplomatic situation will make it very different from most other AARs here on the forums, Its natural threats make for exiting reading and pose interesting questions: Can its strong economical potential out weight its compromising geopolitical position? Can Czechoslovakia be the shining Democracy star on the dark, autocratic, eastern european sky? Will the capitalist ever learn not to build fertilizer factories?

To actually answer your questions, here goes;
1) Czechoslovakia
2) Release Czechoslovakia 1836, tidy borders if needed
3) Survive, Become Great Power through Industrial Expansion rather than territorial one (warfare).
4) Democracy
5) I envisioned Czechoslovakia to be liberal, so Plurality and human rights should be cared for.
6) I thought that was plenty of ideas! :)

Sorry for an long text! I'll hopefully get better at writing less bloated texts as I get more accustomed to posting :p
 
I would also be interested in seeing a Czechoslovakian AAR with similar goals to Champa, but with one significant difference; obtain a port!
 
Here are my ideas
1. Paraguay
2.not sure
3.Conquer as much of South America as possible
4.stick with default Paraguayan government
5. Sure look after them if you can
6. Not really
 
A fun game that I've tried my self. Challenging while at the same time quite fun:

1. Release Californian Republic
2. Nothing, perhaps give yourself 1000€ (Cash cheat) so that your economy doesn't go bankrupt the first day.
3. Conquer Arizona, New Mexico and Nevada-Utah states. (Optional targets, Oregon, Washington and Idaho to create a nice border.) Then industrialize to challenge the USA in industrial power. Perhaps become an extremist government in the 1900's (Communist, Fascist or Absolute Monarchy)
4. Democracy, as that is what you get from the Mexican release.
5. PoPs should matter depending on what government you have. If you have a Absolute Monarchy you should only give them power if you are clearly threatened.
6. Perhaps when you obtain your goals you could call the country something else, like "The Pacific Union" or something.
 
A good question. I can't give solid answers for everything though - choosing a country is the hardest part of the game for me; I'd like to play them all. :eek:o

1) Ah, eh, er... Any one?
2) Please use your strike mod! I'd love to see it in action, and perhaps contribute advice/give it a whirl myself. If you want to shake things up, have a few countries annex nearby countries, release smaller states, and give a few techs to some surprise new challengers; or have someone else do it so you won't know who is gunning for you!
3) Honestly, I'm gonna suggest what I love the most - try to play a largely pacifistic game. War for non-territorial gains. If you need territorial gains for some reason, keep them RP or border-tidying related, and see if you can't find a way to do it without war. Because what is it good for? Absolutely nothing! Huah! Bonus challenge - try to *avoid* becoming a great power, or even try to stay in someone else's sphere!
4) Anarcho-syndicalist democracy! :) Well, seriously - hmn, democracy is nice, and the election events make me smile.
5) This is never a question, the answer is always yes! :p Again, if you have an rp or gameplay related reason (the president/prime minister/king/etc) doesn't care about them, then probably not. Even if it breaks my little heart to see them emigrating...
6) Don't stress yourself, play something you'll find fun, and enjoy! A happy AAR writer makes us happy. :)
 
If you're up to it I think a Divergences AAR would be awesome.

Divergences
1. Bavaria or Austria
2. None
3. Form Gremany and defeat Burgundy/Bohemia
4. Democracy
5. Of course!
6. Colonise North America!

Vanilla
1. Persia
2. Have Azerbaijan, Georgia and Armenia released before start
3. Survive, Modernise and destroy the Ottomans :p
4. Defend the Monarchists way of life
5. NO! those dirt/sand grubbing peasants can go and starve! :)
6. not really

hope that helped.