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Peter34

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Aug 27, 2018
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25 buildings, and according to a recent Reddit post, they are not - contrary to what I and many others assumed - just cosmetic reskins. At least some are actually substantially gameplay-meaningful, doing new things, or doing old things differently, or in a different size.

Would love to see a list, from those who have that DLC!
 
There are 9 new buildings:
* Living Quarter – 3 hexes (Large building was renamed to Living Complex)
* Small Space Bar – 3 hexes
* Small Electronics Factory – 3 hexes
* Small Machine Parts Factory – 3 hexes
* Small Art Store – 1 hex
* Small Grocer – 1 hex
* Large Wind Turbine – 6 hexes
* Large Oxygen Tank – 7 hexes
* Large Garden – 10 hexes

The rest are alternative models of existing buildings:
* Apartments
* Stirling Generator
* Shuttle Hub
* Drone Hub
* Moxie
* Arcology
* Smart Home, Smart Complex (new models for both sizes)
* Infirmary
* Polymer Plant
* Rare Metal Extractor
* Metals Extractor
* Concrete Extractor
* Hydroponic Farm
* Research Lab
* Diner
* Water Extractor
* Living Quarter (new models for both sizes)
 
Am i missing somthing? most off the new buildings like small bar ect font Show up in Ruhe Construction menu.
Do you have the Colony Design Set DLC installed? The buildings are not locked by prerequisits, so they should be available from Sol 1. You may need to start a new game for them to be available in the Build Menu, though.
 
There are 9 new buildings:
* Living Quarter – 3 hexes (Large building was renamed to Living Complex)
* Small Space Bar – 3 hexes
* Small Electronics Factory – 3 hexes
* Small Machine Parts Factory – 3 hexes
* Small Art Store – 1 hex
* Small Grocer – 1 hex
* Large Wind Turbine – 6 hexes
* Large Oxygen Tank – 7 hexes
* Large Garden – 10 hexes

Thanks. So 9 genuinely new gameplay buildings, and 16 alternative skins.