I vaguely remember reading that some of the conditions in event scripting weren't working right in 1.02... is this true?
M
M
condition = {
type = has_improvement
value = { church = no }
}
condition = {
type = not
value = {
type = has_improvement
value = { church = yes }
}
}
Cat Lord said:Could you report this one in the bug forum, please ?
I'll investigate...
Thanks,
Cat