
The -99% item. I don't know what it is nor how to find relevant actions to change the value.
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I cant read your language but I got -100 specialized city production ones. there isn't any mention of this from the game creator. It behaves as a severe penalty and kills all your production. When I got this on electronic then my production in this commodity went to zero. Before that I hade maxed out efficiency and many manufacturers plus the signature building . I think this happend to me because I produced to much electronics in relation to my demand of it. Because it gradually started to drop when new commercials selling electronics spawned. By the way every commercial that spawned became electronic so I hade a 6 block row with only electronics mixed use. This is indeed strange but why i think tthis has to do with production and demand. Anyway I continued to do this until that "penalty" disapperd. Maybe you can get the same result by bulldozing electronic manufacturers.View attachment 1273355
The -99% item. I don't know what it is nor how to find relevant actions to change the value.
Yeah. It somehow effects both commercial and industries that handels the same product. I got it in convenient food and electronics. Both commercial and industries.I've just noticed a -100% Specialized City Production in some of my commercial buildings: wasn't expecting there to be a negative effect given what I've read (including the wiki linked in this thread). Would be grateful for any further information about this effect and how to offset it - or if it's a bug?
I'll try this - thanks for the tip.I cant read your language but I got -100 specialized city production ones. there isn't any mention of this from the game creator. It behaves as a severe penalty and kills all your production. When I got this on electronic then my production in this commodity went to zero. Before that I hade maxed out efficiency and many manufacturers plus the signature building . I think this happend to me because I produced to much electronics in relation to my demand of it. Because it gradually started to drop when new commercials selling electronics spawned. By the way every commercial that spawned became electronic so I hade a 6 block row with only electronics mixed use. This is indeed strange but why i think tthis has to do with production and demand. Anyway I continued to do this until that "penalty" disapperd. Maybe you can get the same result by bulldozing electronic manufacturers.