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Pretty much what has been said above.

1. Warp - Slower travel but allows you to take a direct course between the systems
2. Hyperlanes - Uses specific paths to traverse the galaxy, but can require you to take a longer route (but is faster than Warp).
3. Wormholes - Requires you to build wormhole generators (has initial cost + resource maintenance), has lower "range" than the other two FTL methods.. but is almost instantaneous.

All of the FTL methods have their advantages/disadvantages etc, and we hope to balance it out nicely so that no FTL method is the "go to" method.
 
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Hi

would it be possible to customize at game start to make only use one of them? A Warp only galaxy? Eventually one where no FTL transportation exist?

Yes and no.. yes in that you "can" "hack" away most of the things that have to do with other FTL methods, but that would most likely end up messing things up in the game, hence no.

No idea if this is something that can be changed in the future.
 
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