I am looking around the various dev diaries, and having various issue with a lot of PDX games when it comes to late stage gameplay, there is often not a lot you can do other than just keep expanding your empire until you painted the entire map in your colours.
Is there going to be meaningful mechanics to ensure your huge empires requires active work and challenges to last beyond a few generation? How do you prevent the snowballing effects in gameplay? What sort of challenge is there to a player who already build a rich and huge empire? Would some crisis result in the risk of the entire empire declining in fortune and potentially all falling to pieces?
Is there going to be meaningful mechanics to ensure your huge empires requires active work and challenges to last beyond a few generation? How do you prevent the snowballing effects in gameplay? What sort of challenge is there to a player who already build a rich and huge empire? Would some crisis result in the risk of the entire empire declining in fortune and potentially all falling to pieces?
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