• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Commander666

Field Marshal
2 Badges
Nov 24, 2010
5.254
51
  • Arsenal of Democracy
  • 500k Club
Just thought it would be nice to give this game some deserved kudos. Because I have not played it much yet, my list of "best things" is a bit short. But I really like the new button to list leaders by trait (athough the idea needs some further development) and I think the new advanced IC sliders are just the cat's meow. Finally automated micro-IC management is possible without having to touch anything and only needs some checking every few days. Well done!

Other good improvements are building attachments with the units so they complete together, and I also like the naval attachments (new to me as I went from HoI DD to AoD missing that development in HoI DD). I would suggest that attachments should be able to be removed from items they are building with at anytime without incurring a new huge retooling time. Such detachment should be permanent. It really applies to wanting to continue building the unit but no longer needing the attachment because of changed circumstances (but not wanting to incur new retooling time and gearing loss to building same unit minus the attachment).

But the greatest helpful change is the ability to let any item in the production queue go red (no ICs allocated) without resetting the gearing bonus. Combined with the ability to upgrade the queue items building, the whole production orders is now very much easier to manage.

I do find the AI more agressive (I set it to furious), but unfortunately not very smart. It seems quite quick to slug it out instead of having the intelligence to plan a good win. Perhaps it will surprise me in some future scenario. I hope so. :)
 
Upvote 0