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Ensiferum

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Mar 9, 2012
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Hi everyone.

Maybe is just me, but I always dreaded to press "raise all levies" button, especially when playing an empire that stretched from India to Italy, if there were some raiders too soldiers are guaranteed to be lost, etc. Yes, you could raise armies only in unoccupied provinces, but that is just a small QoL. There were also the strategy to let your kings have a single county on your borders, so you can magically summon all their troops there, I know that too.

What I hope to see are 2 things:

1. Wars are not starting the moment you press "Declare war" as they are now.
Instead, use a system not unlike the one used for crusades. You, the aggressor, threaten Kingdom X. For the next 6 months (or other period). you summon your vassals to your banners, and they are pledging themselves to support you (or not). Also your opponent can do the same in this time, and also seek support from his allies, hire mercenaries. etc.
At the end of this period, there is a count of troops available to both parties and you can follow through with your threat. If you have gathered let's say, 70.000 troops and them just 15.000, they can simply back down and give you what you want, without needless slaughter.

2. The way armies are deployed. Instead of having troops marching all over the map, from Italy to your rally point in Antioch or wherever, use a system call "Banners" (or any better name). So when you threaten war, you can deploy the king's banners (much like rally points are now) and when mustering troops, they are ralied there as a background activity, until the war is declared. When the hostilities start, they are marched out as armies with commanders and everything, if no war is happening they are standing down and go back home. But no more armies of 15 people wandering the map :)
You start with one banner at first, and as your technology progresses (or your rank is higher), you can deploy more banners, to a reasonable maximum. Also no banners without commanders, that would make no sense.

What do you people say? Silly idea?
 
Levies: from what I have heard they will work different, instead of rasing several stack you rasie perhaps just one stack but it don't start at full strength and needs time to gather up.
 
It would be cool to have a crusade-like mechanic for gathering troops though.
It probably doesnt every CB though. Medieval wars could be quite erratic, even getting a proper declaration of war through a CB can sound odd sometimes.
 
Alot of warfare was just raiding which maybe did not even have CB's.
This. So if you if you 10000troops you would probably raid the ennemy's land before the six months he need to raise his 70000.
The raising time they said we'll have could probably reflect this.
 
This. So if you if you 10000troops you would probably raid the ennemy's land before the six months he need to raise his 70000.
The raising time they said we'll have could probably reflect this.
Byzantines in around 830s razed cities in the Caliphate for no reason whatsoever from what I can tell which led to a massive counterattack that in turn destroyed Amorium Deep inside the Byzantine Empire, eventually that ended up in the battle of lalakoan in which the Byzantines managed to encircle a large raiding force and kill basically everyone it in including the leadership and quickly after they had destroyed the muslim marshes that had cause them so much problems so centuries.

If Byzantines never had a lalakoan they would probably never have made their recovery and since that battle was in turn caused by raids it say how impactful such stuff could actually be.

CK2 completely misrepresent how hard it was to make a military recovery, battles as impactful like Lalakaon don't really happen in CK2, it effectively ended like 3 states to get an idea.
 
I think its a really good idea. It would also add more a bit more depth to horrible diplomacy system that was in CK2.
 
It probably doesnt every CB though. Medieval wars could be quite erratic, even getting a proper declaration of war through a CB can sound odd sometimes.

It'd be neat to have looser 'hostilities' instead of outright war at times, where realms can raid one another but sacking or razing provinces could give the victim realm a proper CB