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Where are the GFX files for the bloodline traits? I was looking for the hist_alexandros.dds and couldn't find it or any of the other bloodline files.
it's actually the "historical.tga" file :p

here's an example code of the relevant traits:
Code:
	spriteType = {
		name = "GFX_trait_hist_alexandros"
		texturefile = "gfx/traits/historical.tga"
		noOfFrames = 1
		norefcount = yes
		effectFile = "gfx/FX/buttonstate.lua"
	}
they're all the same though (for all bloodline traits)