When editing the GC to play as a minor, does it matter as far as gameplay goes which major you turn into a minor? For example, if I play as Scotland, would I want to turn England into a minor? Etc. Thanks.
Originally posted by Jas
Further to this point, I am planning to run some hands-off campaigns by setting the speed very fast and putting all of the messages to the log, then starting the game in the morning and after I get home from work seeing what developed during the day. Apart from just being interesting, this might point out some imbalances if any exist. I believe laurent Favre and others are already doing this.
So the main problem I have is: what major to make the 'player' (who won't do anything, obviously), and which major to demote to a minor if necessary. I think that 'playing' any of the majors inactively (as a vantage point) will skew the game too much. What I am thinking so far is: to make Japan the vantage point (since for them to do nothing is fairly historical and probably won't upset things too much) and then perhaps the Ottomans or Russia as a minor? I assume that these two are fairly unlikely to be fully annexed in any case. Does anyone have any other views on this?
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Originally posted by Hartmann
Hey, I do (and did) these 'hands off' games with Japan all the time!
Originally posted by Jas
Further to this point, I am planning to run some hands-off campaigns by setting the speed very fast and putting all of the messages to the log, then starting the game in the morning and after I get home from work seeing what developed during the day. Apart from just being interesting, this might point out some imbalances if any exist. I believe laurent Favre and others are already doing this.
How do you put 'messages on the log'??