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unmerged(561389)

Recruit
1 Badges
Sep 22, 2012
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  • Magicka
This is a perfectly nice game for multiplayer, and yet the system just doesnt work the way its suppose to be.
I bought this game thinking to have some online fun with other people, rather than playing it alone. But turn out, i am not able to join any in-progress games eventhough there are slots available.
This really ruined half of my mood playing the game.

Please do something about it. I know this topic has been brought up many times, and we should keep doing it until it is implemented.
 
THe game really needs that. We had some problems in later levels. One of my friends dropped out because of internet connection issues and then we had to restart the level. This was annoying.
 
I agree!!! That could be really useful, so a bit like street fighter IV if you're doing the normal game, someone can join you too (or leave) without interrupting your experience or without reloading anything that could lead to a crash... :\
 
Agreed!
I also think the host should have the option to kick unwanted players out of their match. Both in the lobby and in-game.
Either if you want a free space for your friend to join or if there's a sociopath killing everyone, a kick option should be implemented. I know you can password protect your matches but if you want to meet new players, the lack of a kick option can be really irritating.
 
There is a nice public chatroom, where you can find people to play with very easy
More informations here
The only thing that is really needed is a little button to join it.


And also an ability to kick players when already playing. I mean, that can't be so hard, if people can simply quit during the game, why can't the host just kick them in-game.

Also, the kick option should be extended with a vote-function (lobby and in-game), so that the host can't kick everybody just because he wants to...


I know, that implementing brand-new functions isn't so easy in a game like Magicka, but at least do the little things the community wishes! :)