It was obvious for ANYONE you will get this:
Why? Even after running beta for months it was obvious new system will be broken and release will result onlyin massive negative ratings. Why do you even accept that oh well, we have to release but then massive influx of players will allow us to beta-test better from crash and bug reports. Negative ratings won't go away in you fix SOME problems, look at other messed up releases - they are still on negatives, none of them drastically changed to positive.
Every major DLC, especially a major system rework, is expected to be unplayable for the first weeks at best, months at worst. At this point I fully expect Paradox to adopt a philosophy of "Why bother with pre-release QA if all work is done after release and release will be a mess anyway?".
I am tired of expecting new DLCsto be unplayable and set ~a +month after release to actually see semi-playabe game sessions.


Why? Even after running beta for months it was obvious new system will be broken and release will result onlyin massive negative ratings. Why do you even accept that oh well, we have to release but then massive influx of players will allow us to beta-test better from crash and bug reports. Negative ratings won't go away in you fix SOME problems, look at other messed up releases - they are still on negatives, none of them drastically changed to positive.
Every major DLC, especially a major system rework, is expected to be unplayable for the first weeks at best, months at worst. At this point I fully expect Paradox to adopt a philosophy of "Why bother with pre-release QA if all work is done after release and release will be a mess anyway?".
I am tired of expecting new DLCsto be unplayable and set ~a +month after release to actually see semi-playabe game sessions.
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