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Teodosio7

GNU/Linux gamer
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Oct 5, 2010
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Hello all,
I really like the graphics and the animations of the game but there is something that is bothering me: every space is so very bright, including just-dug tunnels! Since the settlement is underground, it is supposed to be a bit darker, is it not? Furthermore, since everything is so bright, placing torches and braces doesn't add anything to light, like in the example below (I took it from the "screenshots" thread):

007.png


My question/proposal is: why don't you add more "dynamic" lights? I.e. make everything darker and make the effect of torches and bracers more noticeable.
In this way we would have the deep mining tunnels that are generally dark and scaring, and the main living area that is brightly lit by the bracers we have placed. We could then "personalize" lighting depending on how many light sources we place and where.
I remember how this kind of system was really great in Dungeon Keeper (the screenshot is not really good but the people who played DK will get the idea):

9141-DungeonKeeper.jpg


What do other players think? Regards! :)
 
I like but with one addition. please make it an option to turn off for us low graphics card players. something like that I'm sure would kill me. but I would love to try it.
 
Check out the steam forums for the game, there is a post by one of the developers that has discussed this with some users over there. Hopefully something will come from it.
 
Just read the Staem version of this thread. Always for things like this - the more things in a game the better.
Just make sure there is a way to turn them on or off. And that does seem to be what Zeal is looking in to doing. Or will try to do.
 
As long as they make it an optional graphics option I'm all for adding some atmosphere to the dungeon. My laptop can barely run it as is - would be a shame to enforce it less low end friendly.
 
As long as they make it an optional graphics option I'm all for adding some atmosphere to the dungeon. My laptop can barely run it as is - would be a shame to enforce it less low end friendly.
Yeah, I made that same post above . . . . .but let's keep making it so they understand the importance of it
;)
 
It's all about pressure :p
 
I found this trailer video with dynamic lights... I think it is clearly far better!! :D

[video=youtube;oGO6HcgHUSQ]http://www.youtube.com/watch?feature=player_embedded&v=oGO6HcgHUSQ#![/video]

GIMME GIMME GIMME GIMME GIMME ZOMG DELICIOUS!!!

On a sidenote - pre-release UI really sucked :p thats like 3rd version I see of interface that isnt in the game and daaaaamn - they had a lot of trial and error to get it right like it is now.
 
What are those pipes in that video, they show up around 23s to 27s in the video and then again later on. They are a silver looking pipe laying on the ground, I've not seen anything like this in the game thus far.