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Ironically.

HoI4 and Stellaris both had twice as long development time than Eu4&CK2.
 
Clearly, when @Johan said back in the day that a V3 will be coming out before 2025 - he deliberately didn't say that the reset the clock meme is actually true. Not going to say the actual date on the counter, but it's up to "before 2032" now.

I guess someone can try to mine all the reset the clock posts through the ages, and do a calculation on how much time is added to the clock if taking 2032 into account if the trend continues ;)
 
Clearly, when @Johan said back in the day that a V3 will be coming out before 2025 - he deliberately didn't say that the reset the clock meme is actually true. Not going to say the actual date on the counter, but it's up to "before 2032" now.

I guess someone can try to mine all the reset the clock posts through the ages, and do a calculation on how much time is added to the clock if taking 2032 into account if the trend continues ;)
2032 means we'll avoid the Year 2038 Unix Epoch issue, though :D
 
But well, since you just confirmed that there's an internal release date for Vicky, I feel compelled to say that Vicky 3 has just been confirmed :D :p

Hahaha.. one can only dream on :p
 
I hope at least that you're enjoying the neverending flow of tears you just triggered :(

The title under my name should be pretty self-explanatory ;)
 
V2 has as many steam players as RomeImperator.

Lets hope V3 is made with complexity and depth, instead of a paintthemapesque stlye


Ironically v2 has far simpler and cruder mechanics than imperator.

I coded both.. the politics/pop system for v2 is something that i wrote in a week..
 
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any dev. how hard would it be to tinker together a proof of concept barebones framework of a vic3 game ripping from the new crusader kings. just letting modders fill in the blanks.

Why CKIII, Imperator already has pops and nothing they've said about CKIII suggests it will?