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keeveek

Second Lieutenant
121 Badges
Oct 17, 2010
178
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This game looks like a great thing for netbooks or older laptops. A lot of people with older specs would love to play dwarven version of Dungeon Keeper. So why requiring SM 4.0 and DirectX 10? It kills a lot of sales for you guys, really.
 
But if somebody has SM 4.0 card, then he's less likely to play a game that doesn't look like Crysis 2. So maybe it is cost effective, but is it profit effective? Did Sword of the Stars 2 earn millions? ;-) Just saying.
 
Thank you for clarification. I'd love to play your game, but it appears I won't be able to shortly. But it's not really your fault nor you can do anything about it, so, case dismissed. :)
 
You know Keewek - Shader Model 4 is pretty old. Heck my Intel GMA work laptop has 4.1. It is actually six years old by now.
 
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That's quite irrelevant considering how the operating system itself does not even support DirectX 10 officially. And a pretty big chunk of your 25% are corporate machines that cannot simply be updated to a never system due to company software limitations and the sheer work involved.

A much more realistic number to use would be the ones Steam collect and display - as of September around 12% of the users are running XP. You can't keep making software backwards compatible or your effectiveness is going to suffer horribly. You'd be surprised how horribly inefficient Windows has become over the years because Microsoft has chosen to keep it as backwards compatible as they do.

Baseline : The system requirements state clearly what the game requires. If you can't even pass the minimum requirements (which generally means "It'll run" - not "It'll run decent") then you're at the point of having to consider an upgrade - this isn't even a very demanding title at that.
 
Kind of depends where you get your stats from, according to the site that I use it's gone down by almost 13% (and I'm sure will continue to drop) in the last 12 months (sept 2011 - sept 2012) from 40.59% down to only 27.64% I've seen some people complain about lag in the game and they're using a more modern computer and a more modern OS, so it would only make me wonder just how many of those 27.64% of XP users would have the hardware necessary to even run the game at an acceptable performance level if it were even possible to run the game on an XP OS.

In any event, I applaud developers of games for moving forward and at least trying to keep up with the times. I do remember a time that they were seemingly stuck in a slump and not even trying to take advantage of newer technology. Of course that feeling comes from somebody that has been lucky enough to be able to update my computers every year or so. I fully understand that not everybody is in that position.