Greetings,
I played the previous, but one thing that I never really liked is how units are controlled which is completely separate from EU, CK and Vicky series. There seemed to be a big bloat of counters and constantly assigning the AI to take areas on your behalf which a great deal of micromanage if you wanted to ever do it yourself.
Whilst the last game did big improvements such as theatres, would there be some radical changes to improve the system so it is far more 'hands on' then 'give orders and watch the screen for 30 minutes till the next set of 2 minutes of needing to do anything'.
EU4 brought with it a host of redesigns and new systems which made the experience far more active, are we to look forward to this playing a big part in this series too?
I played the previous, but one thing that I never really liked is how units are controlled which is completely separate from EU, CK and Vicky series. There seemed to be a big bloat of counters and constantly assigning the AI to take areas on your behalf which a great deal of micromanage if you wanted to ever do it yourself.
Whilst the last game did big improvements such as theatres, would there be some radical changes to improve the system so it is far more 'hands on' then 'give orders and watch the screen for 30 minutes till the next set of 2 minutes of needing to do anything'.
EU4 brought with it a host of redesigns and new systems which made the experience far more active, are we to look forward to this playing a big part in this series too?