Well that sucks. Clauswitz is incredibly unstable and has terrible netcode. Maybe EU5 will have a new engine, sigh.
The tricky thing is that since Clausewitz is just code and frameworks, you can't really make a good comparison between Stellaris and CK2. Certainly some thing will be the same, but some systems would be new. And netcode is 99% up to the game.
The problem with all netcode is that it has to be thought about from the start, and thoroughly tested continuously as the game develops. Getting good netcode at the end of the project is never going to work out particularly well. With each project, multiplayer becomes implemented and tested earlier and earlier, so I expect both HoI4 and Stellaris to be way better in that regard.
Edit: Though I am not working on HoI or Stellaris, so no promises.
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