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Buladelu

General
95 Badges
Jul 16, 2008
1.770
1.110
  • Age of Wonders III
  • Tyranny: Archon Edition
  • Age of Wonders: Planetfall Premium edition
  • Imperator: Rome Deluxe Edition
  • Warlock: Master of the Arcane
  • Pride of Nations
  • Majesty 2 Collection
  • Europa Universalis IV: Pre-order
  • Warlock 2: The Exiled
  • Crusader Kings II: Sunset Invasion
I like history. I like a good read. I like a good history text in context of game. Even in space strategies like Galactic Civilizations it's nice to read something about events, races and technologies. So let's see how it was in P-x games:

EU2 - Every country has a description. Techs are called by the era. Events describe why such thing happened in history.
EU3 - You can choose any start date so no point in country description. Techs are just numbers. Events are still interesting but not so much to read about historical context except troop type descriptions.
Victoria 1/2 - Some decription of political views, rare events and decsions. Techs are great (only minor advances strangely).
CK1 - Description of classes, named techs and that's about it.
CK2 - Almost nothing. I think even buildings have no description. Almost no events tell you how it happened in history.

I'm concerned Paradox games transform in Historical Excel (that's how they're jokingly called in Russia at least). Especially confusing since latest games of "mainstream" Total War series have interesting and detailed descriptions of practically everyting.

Can I hope for EU4 to have someflavour text, historical reference etc? It's not like it requires so much budget, you had it in EU2 times.