Heyo. It'sa me. Jar-Ja-... wait, no. Wrong person.
So, some of you may have heard/seen these on the Workshop:
Rebel Alliance Ships
and
New Republic Ships
Well, I put those together. But right now, I need some of your guys' help.
I'm working on what ships should be included in the Galactic Empire shipset. So far, this is what I've got:
Now, I'm pretty set on the corvettes and destroyers but if someone provides an excellent argument I'm willing to change those. What I am really looking for though, is suggestions for the cruisers and battleships. The way I set it up, there should be 4 cruisers and 6 battleships. I don't like using the same model for multiple modules. It just feels clunky (I know I did with the NR ships, but that will be fixed).
Now, before anyone says anything THERE WON'T BE ANY SUPER STAR DESTROYERS. Their sheer size, scale, and power throw off the scale of everything else. And I personally don't believe a vanilla ship size will ever do them justice. And seeing as right now the mods with ship sizes that might fit it simply rescale battleship models, I just won't do it. There would have to be a way to designate a primary custom mesh, and if that mesh isn't found, be able to designate a secondary vanilla model. And I just don't see that happening.
I will also be using this thread for any more suggestions I may want and large updates I may have for this whole series that I have going on in my head.
So, some of you may have heard/seen these on the Workshop:
Rebel Alliance Ships
and
New Republic Ships
Well, I put those together. But right now, I need some of your guys' help.
I'm working on what ships should be included in the Galactic Empire shipset. So far, this is what I've got:
Corvette:
-Corellian Heavy Corvette
-Arquitens Light Cruiser
-Bayonet Light Cruiser
Destroyer:
-Carrack Light Cruiser
-Lancer Frigate
-Nebulon-B2 Frigate
Cruiser:
-Loronar Strike Cruiser
-Vindicator Cruiser
-Victory II Star Destroyer
-Acclamator Star Destroyer
Battleship:
-Tector Star Destroyer
-Imperial I Star Destroyer
-Imperial II Star Destroyer
-Dominator Star Destroyer
-Allegiance Star Destroyer
Fighter: TIE Fighter (Duh)
Bomber: TIE Bomber (Double duh)
Science Ship: IPV-1
Transport: Star Galleon
Droppod: Sentinel
Colony: Modular Taskforce Cruiser
Constructor: Mining Ship
-Corellian Heavy Corvette
-Arquitens Light Cruiser
-Bayonet Light Cruiser
Destroyer:
-Carrack Light Cruiser
-Lancer Frigate
-Nebulon-B2 Frigate
Cruiser:
-Loronar Strike Cruiser
-Vindicator Cruiser
-Victory II Star Destroyer
-Acclamator Star Destroyer
Battleship:
-Tector Star Destroyer
-Imperial I Star Destroyer
-Imperial II Star Destroyer
-Dominator Star Destroyer
-Allegiance Star Destroyer
Fighter: TIE Fighter (Duh)
Bomber: TIE Bomber (Double duh)
Science Ship: IPV-1
Transport: Star Galleon
Droppod: Sentinel
Colony: Modular Taskforce Cruiser
Constructor: Mining Ship
Now, I'm pretty set on the corvettes and destroyers but if someone provides an excellent argument I'm willing to change those. What I am really looking for though, is suggestions for the cruisers and battleships. The way I set it up, there should be 4 cruisers and 6 battleships. I don't like using the same model for multiple modules. It just feels clunky (I know I did with the NR ships, but that will be fixed).
Now, before anyone says anything THERE WON'T BE ANY SUPER STAR DESTROYERS. Their sheer size, scale, and power throw off the scale of everything else. And I personally don't believe a vanilla ship size will ever do them justice. And seeing as right now the mods with ship sizes that might fit it simply rescale battleship models, I just won't do it. There would have to be a way to designate a primary custom mesh, and if that mesh isn't found, be able to designate a secondary vanilla model. And I just don't see that happening.
I will also be using this thread for any more suggestions I may want and large updates I may have for this whole series that I have going on in my head.
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