so I was recently playing a game, trying out the mutagenic tradition, as an idylic loom hive empire, when I realized that the gaia seeders, give to a feww hundred pops every year or so, a special trait, which, don't give me wrong, it's cool and all, but I was wondering, since now with the new pop system, we can slowly integrate said pops into other subspecies, why is it, that as a fully ascended empire, I can't do the same with traits gained from events ?
is it an oversight, some kind of balance decision (although, considering that now, having multiple species on one planet, actually increases pop growth, I doubt it)
I just found this specific situation kind of odd and possibly a part of the game that was overlooked, due to how specific it was (afterall, I am a fully ascended empire, I completed my genetic tradition, researched all the important genetic technologies, so by all means, I don't see why I shouldn't be allowed, to integrate my pops into having this specific trait (or at least having the option to make a decision to reset the cooldown on the gaia seeder, to add this trait to more pops at the cost of some energy or perhaps another ressource, thematecially, I think zro would fit)
is it an oversight, some kind of balance decision (although, considering that now, having multiple species on one planet, actually increases pop growth, I doubt it)
I just found this specific situation kind of odd and possibly a part of the game that was overlooked, due to how specific it was (afterall, I am a fully ascended empire, I completed my genetic tradition, researched all the important genetic technologies, so by all means, I don't see why I shouldn't be allowed, to integrate my pops into having this specific trait (or at least having the option to make a decision to reset the cooldown on the gaia seeder, to add this trait to more pops at the cost of some energy or perhaps another ressource, thematecially, I think zro would fit)
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