My understanding is that any steam workshop mods installed will update independently and automatically, no matter what controls are imposed on when to update and download in Steam settings when Steam is launched in online mod.
My question is can a person work around this by:
1. Copying the contents of the steam workshop folder for Stellaris to a safe backup location.
2. Run steam with the controls in place on downloads/updating or editing the acf file state flag to 4, Bytestodownload/updateresults to 0.
3. Let steam workshop mods make unwanted update.
4. Exit steam and get offline.
5. Go into the steam workshop folder and delete the updated mod folders.
6. Copy the backed-up workshop mod files back into the steam workshop folder.
7. Run Stellaris offline as normal, un-updated game, un-updated mods.
OR does some other file editing have to occur, or some other Steam invisible black magic prevent this approach from working?
My problem is I have to get on Steam online periodically to fix Game-Labs Ultimate Admiral: Age of Sail so it will run off line - non of my other Steam games have this problem.
My question is can a person work around this by:
1. Copying the contents of the steam workshop folder for Stellaris to a safe backup location.
2. Run steam with the controls in place on downloads/updating or editing the acf file state flag to 4, Bytestodownload/updateresults to 0.
3. Let steam workshop mods make unwanted update.
4. Exit steam and get offline.
5. Go into the steam workshop folder and delete the updated mod folders.
6. Copy the backed-up workshop mod files back into the steam workshop folder.
7. Run Stellaris offline as normal, un-updated game, un-updated mods.
OR does some other file editing have to occur, or some other Steam invisible black magic prevent this approach from working?
My problem is I have to get on Steam online periodically to fix Game-Labs Ultimate Admiral: Age of Sail so it will run off line - non of my other Steam games have this problem.