I tried my hand at the maya exporter plug in thing. I gave it about two hours of time trying to make it work before deciding it isn't in my skill set. I normally work with max, and the plug ins methods seemed similar but the syntax sensitivity is silly. Anywhosels, I have a .obj file with textures that I would like to convert into .asset files for the game! If anyone wouldn't mind running through the process I would greatly, greatly appreciate it 