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Dae

Recruit
Mar 18, 2018
1
0
NO TUTORIAL !!!! for such a complicated menu SYSTEM????? R U kidding me? The worst controller setup ever
Spent hours with little progress and much frustration
Print is way too small
Hints are vague
Overall a disappointing day off thanks :(
Enjoy my 50 bucks hope you choke on it
 
Upvote 0
Trial and error
I know right? I'd much rather experience this game on my own, finding new ways to stump myself and then have a sudden EUREKA! moment. I don't like to be held by the hand, each to their own. But this game is meant to be tough! It's called Survival Mars for a reason lol.

However I can understand his frustration a little, perhaps for the Newbs who haven't played a game of this calibre before. Maybe the Devs can have an Optional Mini Tutorial implemented in Menu panel? They do give you a few tips here and there (in Pop Up event windows) though!
 
I understand the frustration, but it’s a new frontier! This game is beyond brilliant and to be on console puts such a smile on my face. Each time fail or success you learn more and more. New things happen that went smoother the last time. So many places to land too.
 
NO TUTORIAL !!!! for such a complicated menu SYSTEM????? R U kidding me? The worst controller setup ever
Spent hours with little progress and much frustration
Print is way too small
Hints are vague
Overall a disappointing day off thanks :(
Enjoy my 50 bucks hope you choke on it


However, I'm happy to list a few tips I've learned along the way, stumbling toward achieving a thriving Marstropolis! =)

So first things first. Getting to grips with the Controls;

You'd start out with (Chosen Faction) Rocket. Complete with all the necessities needed to begin your journey toward Surviving the harsh elements.

Speaking of Elements, you should make sure you start near a Good amount of resources spawns, such as Water. Concrete and Metal.

Now. Here you are in your nice bit of flat land near some rich elements, first thing to do is to plonk down the Rocket and you'll notice that little Drones start to ascend the platform.

This is where you need to place a (Prefab) HUB. This will come in very handy for longer range travel to get more resources and extend your initial reach parameters.
You can find the Prefabs and other items on the Build Menu by pressing (Y) on Xbox. Or Triangle on PS4. (You can also access this by pressing LT/L2 buttons respectively)

After you press the Build Menu button. You'll notice a bunch of sub-menu panels appear on the UI bar.
These are;
  • Infrastructure
  • Power
  • Production
  • Life Support (very important for Colonist survival!)
What you need to do is locate Hub in Infrastructure by pressing L1/R1 and then simply scrolling along with either d-pad or analog sticks. Easy.

After you plonk down a HUB. Make sure its connected to a power supply, so again press Build Menu button (Y/Triangle) and from there press L1/R1 to switch over to the Power sub-menu. Locate *Power Cables * second to last on the right hand side.

Power Cables are very essential to powering up and pairing with a Power supply such as Solar and Wind Turbines.

Place the power cable and drag it along to the required length you desire. Place down a Solar Panel (Make sure there is Metal resources available in the area, as it needs those to build the Solar Panel!) Drones will automatically go and harvest the necessary materials needed to complete construction. Provided that the RC Rover is still within in reach of the HUB. You can roam as far as 8 Hexes.

After constructing that, it's simple as connecting the cable with the Hub (Note: it automatically creates a connection point between the cable and the Hub or any other building)

From there, you'll need to make sure that you're gathering enough Metal resources as possible for the next phase (You can also speed things up by using a Transporter vehicle provided in the rocket!)

Now you'll need to build a Water Extracter (By accessing the Build Menu and it is located under Life Support).. First and foremost find a Water Resource tile (Looks like a water droplet) on the map, make sure it's at least Average. If it's lower, it deplete fairly quickly, later on down the line, and you'd be hard pressed to find other water resources, as they cam be quite rare! (Unless you research Deep Water Extraction. Later on in game!)


Let's just stick with simple Water Extracting for now,
Place down the water extractor near to or upon the water droplet resource tile. From there you need to connect this to the cable power supply point. And make sure you also connect with a Pipe. It's located in same sub-menu as water extractor.

Now, merge the Pipe to the Extractor, and the sequence will complete. You also need a Water Tower to store the water in. It will Not operate unless it has a water tank to connect with! Same goes for Oxygen. - - This is called a Moxie in game.

Moxie is VITAL for survival of your colonists. Make sure you have at least two, I also connect two of each Oxygen Tank to make sure I have enough surplus Oxygen handy should I need it!

That's about the basics. After you get to this point, it's relatively a Trial and error thing. It's all about discovering your own flow! =)

Hope some of these tips have been handy. If you need any other help, I'd be happy to share more tips!
I've made it to Sol 111 (Even with the bugs and lags!) and I am still going strong.


Later on in game you'll be presented with many challenging, but rewarding 'Mystery' paths to take. You don't have to (i.e Just don't Analyse the Alien looking symbols)
- but once you Start the storyline. It can't really be altered. And you have to see it through (through better or Worse in my case) to fruition.. Or ruin. Lol
 
I understand the frustration, but it’s a new frontier! This game is beyond brilliant and to be on console puts such a smile on my face. Each time fail or success you learn more and more. New things happen that went smoother the last time. So many places to land too.

Oh yeah, I completely agree man! When it comes to places to call home on Mars, we're really spoilt for choice! (some come with a price to pay mind you haha. Such as Higher chances for Meteor strikes or Dust Devils and the like!) - - But you get to choose and plan out exactly what you envision your Colony to look like! It's a truly innovative and thoroughly rewarding feature I must admit! =)
 
As a ux/ui designer I will say it certainly has flaws.

The controls rely heavily on the users mental load to remember the different functions. It also has no tutorial nor is it intuitive. I will say it gets better (once your mental memory kicks in after playing awhile.)

The worst part is late game when your trying to manage colonists. It is awful and I cant believe it went through user testing and passed.