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jacob-Lundgren

GM/Brutal Werewolf Leader
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Sep 18, 2001
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Werewolf Lite



Welcome to Werewolf Lite. A game of lies, deception, manipulation and anarchy. Here, we change your reality and force you to view things in a manner like no other. Please, come in, have a seat, and enjoy the ride.


If you are new to the game, please read the following. Werewolf Lite is a game of survival. Your main goal, no matter your role, is to survive. There are two sides to every game. The Villagers and Seer on one side. The Werewolves on the other. Each side's goal is to destroy the other. The game is played with seventeen players. Out of these seventeen, five are given a special role. Four are Werewolves, and One is a Seer. Their Identities must remain secret. If the Seer's identity is revealed, the Werewolves may hunt their most dangerous enemy. If the Werewolves' identities are revealed, the village will surely lynch the monsters.

The Game is divided into two sections. Day and Night. The game begins with a Night session. During the Night, the Werewolves hunt one person, and the Seer may discover the role of one villager. During the day, the villagers must decide who is responsible for the murder of the night past.

Every game has a special theme. To discover the theme for this game, scroll down, and let your Werewolf Journey begin...

List of previous games


Welcome to WW Lite CLXV: Dragon Warrior 4 Chap. 1. This game is a favorite of your awesome GM and is thus loosely the theme for his first game as a gm. The Kingdom of Burland has decided to dispatch adventurers to find out what is behind the mysterious disappearance of children from a village far north of the castle. The King is a caring man but a cheap man and decided to hold back most of his vast forces to keep collecting his high taxes from his citizens and has instead sent word for adventurers! This is where all of you come in. Be you archer, swordsman, wizard, a rich kid with a bunch of high level equipment you cannot use or whatever, the lives of those children rests in your hands! Should you fail the great hero who will one day save the world could die!



Rules:

There shall be seventeen (17) players. Special Roles will be handed out after the last person signs up and the GM is good and ready. Only Special Roles will get an PM.

The game will then proceed to a Night deadline.

The game is divided into two periods - night and day. For practical reasons these two periods take place at the same time, from one update till the next.
Each day, all players gather and decide to lynch one of the players - the person they think is most likely to be a werewolf. Each night, the werewolves decide who to kill. In each 24 hour period, the village will lynch, and the werewolves will hunt. The villagers can try to lynch multiple people by creating a glorious, Lemeard-approved, TIE, and the werewolves can also decide not to hunt anyone at all at night. Beware of Crovaxian slips as well!


Winning:

The werewolves win if they manage to reach parity with the villagers.
The villagers and seer win if they manage to kill all the werewolves.

Player Roles:
12 X Normal Adventurers (Villagers): Normal everyday adventurers hired by the king of burland to find and save the missing children from the poor village of Izmit
4 X Saro's Slimes (Werewolves): These nasty buggers are able to take human form and have been sent by Saro to keep anyone from rescuing the poor children from the poor village of Izmit in time
1 X Royal Soldier (Seer): Although he is a cheap Monarch the king did manage to send a single soldier along disguised as a simple adventurer and equip him with a mighty helmet capable of scanning one person every night to determine be they human or beast.

The Deadline:

DEADLINE FOR VOTES AND OTHER STUFF IS (17:00 GMT ~ 12:00 EST)

A vote posted at 16:59pm will count. One posted at 17:00pm will NOT!
Voting Ends At Deadline Even If Game Moderator Is Not Present!

Other Rules:
§1A. - You sign up to the game by requesting so in a post in this thread.
§1B. - No new players will be admitted after the game has started, EXCEPT if substituting for another player.
§1C. - You may at any time be substituted out by requesting so in the thread.
§1D. - Players are responsible for any Private Messages (PMs) missed due to inbox being full.

§2. - Orders and votes submitted after deadline are ignored.

§3A. – Players will vote daily. Should they not vote, THEY WILL BE REPLACED. There will be no exceptions unless the Game Moderator states otherwise.
§3B. – Invalid votes (Voting for Game Moderator/Ghosts) will not be accepted.
§3C. – In the event of a TIE, BOTH players will be executed.
§3D. - The player(s) with the majority of votes at deadline is considered dead. He will not reveal any inside information after the deadline.

§4A. - SPECTATORS AND GHOSTS MAY HAUNT, TAUNT AND FLAUNT, BUT NEVER SUGGEST ANY COURSE OF ACTION OR REVEAL ANY INFORMATION. ANY ACTION WHICH CAN AFFECT TO THE OUTCOME OF THE GAME IS FORBIDDEN. ANYONE CAUGHT DOING IT WILL BE *PERMANENTLY* BANNED FROM PARTICIPATION. NO EXCUSES ARE VALID.
§4B. - When doing ghost/spectator commentary, please use a non-white colour.

§5. - Alliances and Feuds which aren't based on your characters or roles in the game between players are forbidden. Alliances and Feuds which continue from one game to another undermine the whole idea of the game.

§6A. – The Game Moderator has the last word on all matters.
§6B. – If the Game Moderator makes a mistake (e.g. with the vote count, hunt orders), if critical information has been revealed, the mistake will be kept.

§7A. – Forging PMs is allowed. Screenshots of PMs is not.
§7B. - Posting or quoting of PMs from the GM is not allowed - real or forged.

§8. – Voting must be done in the following way. Write "VOTE" and the person you are voting for in bold text. For example:

VOTE Aok

If you wish to un-vote someone, write "UNVOTE":


UNVOTE Aok , VOTE Euro


Any other type of voting will not be counted and will make you eligible for subbing. In case of re-voting without un-voting the original vote will be the counted vote. DO NOT EDIT VOTES AFTER POSTING THEM.


§9. - The GM can and will remove players if the GM believes the player is not participating at his/her full capacity. This will be done through the use of killing the player's role, or using substitutes, if they are available. All such decisions are made solely at the discretion of the GM. DO NOT SIGN UP FOR THE GAME IF YOU KNOW YOU CAN'T PARTICIPATE.

§10. - Subbing will be permitted so long as subs are available and we encourage subs to sign up and pray for other players to be busy or forgetful.


List of Adventurers

1: Aok as Aleister "AOK" Crowley Killed on the 3rd night after having brought down an enemy with him that day, no doubt the way he would have wanted to go as any normal adventurer would want.
2: Walrus
3: The_Split
4: snoopdogg
5: Sbr
6: Euro
7: Orange Yoshi Digested on night 2 by the baddies most foul as a normal adventurer
8: Nautilu Destroyed by the group on day 4 as a saro's slime
9: Rysz Voted most likely to be killed by his own party on day 2, died by Aleisters magic after throwing off his disguise and revealing his Saro slime nature and attempted to attack the wizard as a last desperate act.
10: Trespoe as belkar
11: Jester Destroyed by the group on day 4 as a saro's slime
12: Teep butchered by the party on day 1 for suspicions of chocolate cake wand envy as a normal adventurer
13: jonti
14: Xarken Saro's slime destroyed on the 3rd day
15: Randakar as Mr. T
16: Cymsdale Normal Adventurer dead on 1st night with a knife to the back.
17: Marty99 as Christian the mercenary pikeman Normal adventurer killed on the 4th night.



Sub List
1: Yakman
2: tornadoli
3: raczynki
4: Ciryandor

Winners:
Euro the Royal Soldier
Normal Adventurers: Walrus, the split, snoopdogg, sbr, Belkar(trespoe), jonti and Mr. T (randakar)
 
Last edited:
Ok I believe this is all right:p

I expect to take the game live Sunday as this will allow all of Saturday for hopefully some RPing and another roughly 2 deadlines to possible end the other game by the start of this. Either way at worst this game might bleed over for a day I believe?
 
:cool:
 
In, if possible
Unless aok counts as 16 people and no one told me it should be:p


edit: I expect RP to be fairly simple and silly here. A bunch of adventurers of different types setting out to save children from monsters!
 
I claim my place on this most noble journey.

For the Children!
 
In, since I'm not in the other game.