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Garnrag

First Lieutenant
125 Badges
Jan 27, 2007
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So, last month I asked about people's experiences with murder hobo characters and the negative personality traits. Here, if anyone's interested.

That conversation, and an observation that I've had more wholesome, feel good events with hostage wards than my own children as wards, got me thinking about how the game handles the more wholesome aspects of life.

So I have a fairly harsh question to begin with, and then a more general one. First, is it just me or is there very little "random acts of kindness" content in the game at all? Especially once you're at the upper end of the title/realm power scale? The odd donation if you've sponsored an inspiration. The stray encounter on a pilgrimage. Maybe a few gifts from bloodthirsty peasants if you're a Great Conqueror (that this even makes the list is itself an indicator that I'm not seeing more examples!).

Maybe this is just a 'conflict drives the narrative' design philosophy and a game full of people who live up to Honest, Compassionate, and Calm traits would be boring. Maybe I'm missing things by gunning for independence and an imperial rank title as soon as possible.

But whether or not there's much event content to back it up, the more general question is this:

What are the best traits, in your experience or opinion, for a court of decent simulated human beings who can think beyond the reach of their stabbing implement... whatever implement that may be?
 
Best courtier traits are the opposite traits of the worst courtier traits, which were Sadistic / Vengeful / Greedy.

So that means Compassionate / Forgiving / Charitable.

Compassionate
  • +200 Compassion
  • +35 Honor
  • +35 Sociability
  • -20 Greed

Forgiving
  • +35 Compassion
  • +20 Honor
  • +10 Rationality
  • -10 Energy
  • -200 Vengefulness

Charitable
  • +35 Compassion
  • +20 Honor
  • +10 Sociability
  • -200 Greed
  • -15 Body Weight


So- remembering that a maximum score is only 100-
+100 Compassion
-100 Greed
+95 Honor
+45 Sociability

Avoid a Intrigue or Stewardship lifestyle to avoid honor-lowering perk tree traits, and you can get max honor from Martial, or get more Sociability / Energy from Diplomacy.
 
Sorry, I'm not sure if I'm reading you correctly and you might be about to blow my whole gameplay strategy apart... can you set lifestyles for courtiers and I've never realised?!
 
no, i think hes talking about education traits and what theyd dip into if you made them a vassal

hes right about the combo though. in theory, compassionate/forgiving/charitable would make for the chillest dudes. if they get contrite or flagellant as a stress trait, that would cap ai honor out at 100. with influence ward, you can really seal the deal by adding a fourth good guy trait, like honest or just

like i said in the thread linked though, this is just in theory. in practice, at some point some event is going to fire and just make them do whatever. this combo mostly just serves to lower those chances somewhat
 
Sorry, I'm not sure if I'm reading you correctly and you might be about to blow my whole gameplay strategy apart... can you set lifestyles for courtiers and I've never realised?!

Only if you educate them as children. AI always focus their lifestyle based on their education. You can't choose which lifestyle, but you can choose which education.

As with most personality functions, you put in the work for kids to be more like what you want, but there are more kids than you can do this with, and of course event RNG is going to event RNG, so the impact is moderating rather than massive.