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I love the Assets, could we get a single 6 track variant? I already use the 4 track one extensively but it would be great if I could link my major stations with just one simple network that had 6 Tracks... Thank you so much
 
I love the Assets, could we get a single 6 track variant? I already use the 4 track one extensively but it would be great if I could link my major stations with just one simple network that had 6 Tracks... Thank you so much
It's OK to make 6x track. But based on my experience, this type of track requires manual addition of path points, and the turnout can appear very chaotic.
 
Thank you so much for the 6 Track Variant!!! They are AWESOME but it would be even better if there was a version of the 4x Track and 6x Track (both Train and Subway if it possible) that would have adjacent Tracks run in opposing directions, so like placing 2 normal lines together in a single network like shown in this graphic for the directions of the trains: This would make it much easier for me to build high capacity rail corridors with a single 4x / 6x network. This is what I had in mind and would make it more realistic:

1715776046020.png


This would make railway operations much simpler as I would not have so many conflict points at the end of the line thank you!
 
Thank you so much for the 6 Track Variant!!! They are AWESOME but it would be even better if there was a version of the 4x Track and 6x Track (both Train and Subway if it possible) that would have adjacent Tracks run in opposing directions, so like placing 2 normal lines together in a single network like shown in this graphic for the directions of the trains: This would make it much easier for me to build high capacity rail corridors with a single 4x / 6x network. This is what I had in mind and would make it more realistic:

View attachment 1133501

This would make railway operations much simpler as I would not have so many conflict points at the end of the line thank you!
This is a good idea, and will be included in the next update.
 
This mod makes playing easier. I also have a few suggestions that I would like to see.

- Language support for German

- that the icon packs are better labeled (unfortunately I always get confused as to which asset is which.)

& - Rails with 8 tracks (each in variant with the normal 2 next to each other and on one side 4 in one direction and on the other side 4 in the other direction. | If possible)

thanks for this Mod.
 
This mod makes playing easier. I also have a few suggestions that I would like to see.

- Language support for German

- that the icon packs are better labeled (unfortunately I always get confused as to which asset is which.)

& - Rails with 8 tracks (each in variant with the normal 2 next to each other and on one side 4 in one direction and on the other side 4 in the other direction. | If possible)

thanks for this Mod.
I will try to add language support for German by using translator. I cannot guarantee the accuracy of the translation because I have not studied German.
The icons in the next version will attempt to use arrows to indicate the direction of the track. This may make the icons easier to understand.
8x tracks will also be included in the next version.
 
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Is it possible to make a highspeed railway version? PS thank you so much for this mod!
It is certainly possible to only increase the speed limit of the track. But trains also have speed limits and need to be raised simultaneously to have the effect of increasing speed. Additionally, I am currently unable to change the appearance of the track.
At present, the speed limit for both rail and passenger trains is 160km/h, and I believe it is sufficient for the current map size.
 
Hi! You did a great job! I really enjoy your mod!
May I ask to add noise barriers to all the tracks? It is quite annoying that CO didn't add them to the vanilla rails.

Also, what's up with catenaries on the internal rails in 4+ track setups?

And I noticed a small bug: trains on 4+ station tracks by default prefer outer rails even if that line has no stop there. It's easily solvable with waypoints, but if you could change the tracks' priority, this would be a QOL improvement. Thank you!