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..

Also what is even 6080 I'm at work now or I would look it up.

health_events.txt

6080 "Wounded"
Code:
#Wounded
character_event = {
    id = 6080
    desc = EVTDESC6080
    picture = GFX_evt_illness
    border = GFX_event_normal_frame_religion
   
    min_age = 16
    only_capable = yes
    prisoner = no
    is_triggered_only = yes
   
    trigger = {
        OR = {
            trait = hunter
            in_command = yes
            trait = brave
        }
        NOR = {
            trait = wounded
            is_maimed_trigger = yes
        }      
    }
   
    weight_multiplier = {
        days = 1
       
        modifier = {
            factor = 1.1
            trait = brave
        }
       
        modifier = {
            factor = 1.25
            in_command = yes
        }
       
        modifier = {
            factor = 1.4
            is_ruler = yes
        }
       
        modifier = {
            factor = 1.666
            trait = misguided_warrior
        }
       
        modifier = {
            factor = 0.9
            trait = paranoid
        }
    }
   
    option = {
        name = EVTOPTA6080
        add_trait = wounded
    }
}
 
Last edited:
Architect trait is one of my favorite traits because during the event WoL.10200 you get the option to piss off the court chaplain and the Pope.
 
I don't know if it has been asked already, but can great works be destroyed? (Looking at you, Historical wonders in inconvenient provinces)
Unfortunately not. We should look into allowing them to be removed somehow. For now you would have to rely on mods for it. If you want to do it yourself, you can go into the history file for the province and remove all references to any wonder in there and it won't be created when the game starts.
 
Hmm? Wonder why they'd do that (and why just this particular event, and not any of the other wounded or illness traits)...:confused:

It's a fairly rare event that just suddenly give you wounded without much build-up nor explanation. It never made much sense, and people were asking me to do something about it.
 
Did a Game Rule for Great Works yeah-nay make it in as suggested by me ?
 
Unfortunately not. We should look into allowing them to be removed somehow. For now you would have to rely on mods for it. If you want to do it yourself, you can go into the history file for the province and remove all references to any wonder in there and it won't be created when the game starts.
I thought about save-game-edit them out, but I was worried it might clash with events
 
Was wonder/upgrade granting extra build slot for province added?
Could wonders be expanded later in future if new expansions come?
And... any chance of dwarf fortress upgrade? :)

And thank you guys for your work!

- Renamed a title to Empire of Rus to strengthen the intended connection to the historical Kievan Rus.
- Added decision to form the Russian Tsardom early.
- Differentiated the Coat of Arms for Kingdom of Kiev and Empire of Rus.
I wonder how it'll look now!
 
You guys are smart, you will figure it out ;)
It's nothing you need to be concerned about in your average game though so no need to worry!
I bet a certain type of bear is involved...
 
Hello!

###################
# Balance
###################
- Added some secret stuff.

Im guessing that's dev speak for pagan red pandas fighting endlessly over the great question. Stone circles or Pyramids?
 
You guys are smart, you will figure it out ;)
It's nothing you need to be concerned about in your average game though so no need to worry!

Its a fantasy sun set invasion involving Mayan dinosaurs isn't it :p