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CK2 Dev Diary#26: Considerable Converter Capabilities

Hello all, and welcome back to another CK2 Development Diary. If you didn’t notice last week, we now do CK DDs on Mondays to match up with the Medieval Monday stream. Anyway, getting on to the point of this DD: We’ve been updating the Converter!

Development in EU4 will now be based on the state of the world in CK2. Holdings, Buildings, Hospitals and Prosperity all count when determining if your capital should be the new Paris or not. The development of the default 1444 EU4 provinces (within the converted area) will be redistributed in a way that makes sense for your world.

Dynamic fort placement. No longer will forts be placed exactly as they were in the default 1444 setup, instead forts will be placed in strategically appropriate areas for each nation.

Revamped Tech Groups. Now, as Tech Group no longer actually affect your technology cost (that’s handled by institutions), your group will be based on the geographical area of your capital. This is then used to improve your experience in many ways, i.e. through custom idea generation!

Dynamic ideas. No longer will your nation simply have the ‘National Ideas’ set, instead a unique one will be generated for you based on your situation in EU4. These idea sets will give you appropriate ideas, so no naval ideas if you are landlocked or just have one port.

Institutions have been revamped to account for the vastly different world that is a converted game. The institutions will spread in a much more dynamic way, and no longer discriminates in favor of Europe (especially not if India or the Middle East manage to get a high Development converted over!). Institutions such as the Printing Press do not necessarily have to spawn in Germany, either.

Converter-centric idea picking for the AI. With most converted games missing a Portugal, and in some cases even a Castille or England, the AI has been readjusted to dynamically assume these positions. One nation will try to assume the role of Portugal - be it Iceland, Scotland, Korea or Majapahit you won’t know until you play!

Traits now convert over from CK2. Did you have a midas touched genius ruler or a possessed imbecile lunatic ruler? No matter what, you will recognize them by their traits in EU4.

Improved Sunset Invasion setup. For all of you who wanted the New world empires to be even mightier we’ve improved the High Americans with new missions and unique units. High American units tend to have many Fire pips, so beware their power!

The Converter will be updated alongside the release of Rights of Man on the 11th. That’s all for now, but I have even more Converter stuff to talk about next week.
 
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Is there any chance the converter could be adopted to allow for the diversification of CK2 cultures by regions, or otherwise help make the culture situation more interesting in converted saves?
 
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Will government conversion be updated? Aristocratic republics (certain types of merchant republic) work in game in CK2 far more like dutch republic in EUIV (many high profile royal marriages, ruler reigns for life etc.) than EUIV merchant republics. Elective monarchy can be similar to Polish or HRE (and for that matter if HRE mechanics could be made to apply to any large elective empire rather than the HRE specifically, that'd be really nice :) ).
 
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Hm, development based on economic situation of the world...
How it'll be calculated? On buildings? Base tax? Amount of holdings?
What with holding slots added by prosperity events? If they'll be filled, will it affect development value?
EDIT: misreaded. My apologies.
 
1) Will the ideas generated be in a sort of order(will certain ideas that make more sense to be in the front be in the front, etc)?
2) Will the ideas generated be semi-random?(I have a game as Brittany starting in 1066 where I took Wales, Ireland, Scotland, and soon England. Every time I convert it, will I have the same ideas?
3) How much does location matter? If I'm in the situation posted above,will I always get tons of naval ideas and possibly colonial ones to make me basically Britain?
 
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This DD's title reads a lot like an episode from Orphan Black :p
 
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Distributing development based on holdings, hospitals etc is all well and good, but if you play from the start to 1453 won't all the provinces be mostly fully upgraded anyway?
 
Looks like i'll be taking a new look on the converter... that's all great news, thanks. :)
 
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This looks awesome.

Has the impact of council empowerment on realms splitting into vassals been looked at?
 
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Looks like some great improvements have been made to the converter!
 
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What will the provincial economic situation be for those of us who don't have Reaper's Due? Will it remain the status quo in the converter?
 
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Thank you so much for these improvements! Have you done anything about some nation conversion oddities such as CK Norway not converting to EU4 Norway?

And I also have a few extra suggestions. Would it be possible to make some EU4 tags fordable such as England for Anglo-Saxons if England does not exist? Also, would it be possible for Muslim and Hindu nations to convert their CK2 CoA to be their EU4 flag rather then the title's christian flag?
 
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Welp, Time to get around to another starting another Grand Campaign.
 
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