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CK2 Dev Diary #39 - As you wish...

Hello everyone, I’m Gwenael Tranvouez, the Tech Lead on CK2, and I’m here to introduce a new feature for this Dev Diary.

Don’t you hate it when you’re start a war against a neighbour, counting on your allies to come and help and they all decide the best idea is to attach to your army so that you’ll take attrition? So do we!

So we’ve taken another leaf from EU4’s big book of tricks and we’ve added Ally Orders. When you lead a war, you can tell other participants what to do:
  • Hunt down enemy armies
  • Or focus on sieging provinces.
  • Attach to a specific army
  • Siege a specific province
The first two orders are given through a new tab in the military screen, which also summarizes what orders all your allies have:

AllyOrderTab.jpg


The last two are given through a new button on the unit or province screen:

UnitViewAllyOrder.jpg

ProvinceViewAllyOrder.jpg


As long as they’re in the war, your allies will try their best to fulfill your wishes, reverting to their default behavior when unable to comply. Unless, of course, they got bigger fish to fry, such as a big revolt in their own territory, or their own war to focus on.

The tooltip for AI units also mention what orders their owners have:

UnitTooltipAllyOrder.jpg


We’ve also improved the AI’s goal selection in wars, and general pathing so they’re more useful to have around in general.

That's it for this week.
 
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What sort of info are you missing?
The entire DLC isn't just about societies honestly the ability to actually make allies useful in war shouldn't be pouted at
Don't get me wrong, the DD is about a very important addition :) Just that I want to know more about societies, specially Gnostics and secretly being of another religion what has not even been mentioned in previous DD
 
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Awesome!

Now we only need a Warscore/Peace Treaty System leaned on EUIV ;)
 
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I really like the look of this feature.

I'm not sure if this is strictly relevant, but is there ever going to be a chance that a regent will control their liege's armies? I feel like regencies could be fleshed out in this manner. At the moment, it feels weird to be controlling armies when you're barely past being a fetus.
 
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Lovely.
 
We’ve also improved the AI’s goal selection in wars, and general pathing so they’re more useful to have around in general.
Will AI be less reluctant to go far into ennemy territory, despite being the defender ?
It always pains me in 1066 to see the english army sieging Normandy while William and Harald's armies are sieging England. You'd expect Harold to protect his main land.

Edit: will AI stop disbanding its army once a war is over, while they are still abroad.
AI rulers keep doing this, resulting most of the time into a civil war because lots of troops are lost since they are not disbanded into friendly territory (or maybe AI could "cheat" and not suffer from such penalty, since for now it does not know how to deal with that, and it cannot abuse of this mechanic, unlike a human player.
 
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This is great. Much needed.

But I wish we could do the same with vassal armies. Its kind of ridiculous that even when your realm is the target of a jihad, and their own lands are under siege, your vassals prefer to hog their armies (other than the 0.00242% as liege levies) and sit tight in their castles doing nothing waiting to be slaughtered. Powerful vassals (Dukes of above) should raise their armies under their own commanders, and follow this same command system as allies, when their fates and objectives are aligned with their liege.
 
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This'll make the marriage game muuuch more viable, being a small puppet master realm might actually be feasible now instead of tossing the dice as to whether your allies will be useful.
 
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This is great. Much needed.

But I wish we could do the same with vassal armies. Its kind of ridiculous that even when your realm is the target of a jihad, and their own lands are under siege, your vassals prefer to hog their armies (other than the 0.00242% as liege levies) and sit tight in their castles doing nothing waiting to be slaughtered. Powerful vassals (Dukes of above) should raise their armies under their own commanders, and follow this same command system as allies, when their fates and objectives are aligned with their liege.
Well, to be fair, you get an opinion bonus when defending against infidels which simulates the willingness of vassals to defend against conquerors who'd most likely eject them from their realms. Giving one the benefit of all vassals' levies would make winning Holy Wars of the normal and Great varieties basically impossible as the numbers currently stand.
 
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Well, to be fair, you get an opinion bonus when defending against infidels which simulates the willingness of vassals to defend against conquerors who'd most likely eject them from their realms.
... which is usually of very little practical value.

Giving one the benefit of all vassals' levies would make winning Holy Wars of the normal and Great varieties basically impossible as the numbers currently stand.
This may not be an issue if both sides have vassals participating.
 
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