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CK2 Dev Diary #95: Amending Africa

Greetings!

We’ve shown you plenty of map changes already, including updates to Russia, Scandinavia, and most recently Italy and the Alps. But surely, we couldn’t do all of these wonderful updates without looking at the continent that deserves it the most, right?

So let’s have a look at Africa.

You read that right. Africa is finally getting the love and attention it deserves! Northern Africa and Mali have long needed an update. Where counties resembled squares and rectangles more than anything else. But no more!

Let’s start with the northern kingdoms. The kingdoms themselves remain the same. Only Mauretania has been renamed to Maghreb, and has along with the kingdom of Africa been placed in the Empire of Maghreb. Mainly to break down the very large Arabian Empire slightly. On the county level, every single county has been repainted in order to place them where they should be and give the borders a much more natural feeling.

01_updated_maghreb.png


02_updated_k_africa.png


All in all, the new provinces and additional holding slots will make North Africa stronger than before. But to offer additional protection against aggressive Holy Wars from the major powers of Europe, we’ve increased the number of sea zones slightly in the mediterranean. The stronger realms of central Europe will now have to first conquer their way down to the coast of Iberia, Southern Italy, or go through Mallorca or Sardinia, before they will be able to reach the shores of Africa. This should give the realms in Africa some time before the Europeans attempt to make their way onto the continent.

As for Mali. The area has about twice the number of provinces compared to what they had before. This in turn allows for more than just the lonely kingdom of Mali to exist, which has been split into the three kingdoms of Ghana, Mali and Songhay. One kingdom for each of the major powers that inhabited the area during the timeframe of the game. They’ll all still be part of the empire of Mali, which is finally no longer the only empire with a single De Jure kingdom.

03_updated_mali.png


Here is an overview of the De Jure kingdoms:

04_west_african_kingdoms.png


Updating the existing parts of the map is not the only thing we’ve done for Africa however. Kanem-Bornu and the region around lake Chad is now on the map as well! The area consists of the two kingdoms Hausaland and Kanem. These consist of three and four duchies respectively and together form the empire of Kanem-Bornu. So not only do we get new rulers and titles to play with, but it allows both east and west to move across the continent without always having to expand north and, usually, through a Muslim blob that more often than not forms in Northern Africa and Arabia. Instead, you’ll be able to cross Africa through Ghana/Mali in the west, through the Sahara and the Fezzan corridor in the center, and finally through Wadai and Abyssinia in the east.

05_kanem_bornu.png


Let’s not stop there though.

To make Africa more distinct from other regions, a second trade route has been added to the game; the Trans-Saharan Trade Route.

06_trade_route.png


It requires either Horse Lords or Jade Dragon to be unlocked and functions very much like the updated Silk Road from 2.8. There is however, a certain twist to it. The base value of the trade route is very low. Granting next to no bonuses to the counties it passes through. What you need to do in order to benefit from it, is to control certain locations along the trade route and construct unique production buildings in established trade posts. To be clear though, these are merely special buildings within the trade posts just like you would upgrade a trade post on the Silk Road. These buildings represent some of the trade goods that historically had a large impact on the trade in the region. The most important of these will be the Gold Mines.

08_gold_mine.png


There are two Gold Mines located on the map, both of them in the kingdom of Mali. The Gold Mines will allow Mali to amass great wealth. Just like they did historically. If you would prefer to do it differently and take the mines from them, conquering Africa will very much be worth the effort. Not only will Gold Mines greatly increase the value of the Trans-Saharan trade, it will also grant the owner a large bonus to the county’s income. There will also be some flavour events that can trigger for anyone owning them.

Remember that what I’ve shown here is still a work in progress and things may be subject to change. Now, let’s wrap up the dev diary with some smaller additions.

We’ve renamed the West African religion to simply “African”, as to not exclude the newly added region around lake Chad, and updated the Patron Deities accordingly. The religion will also get a new set of shields for displaying the CoAs on the map.

african_shields.jpg


I hope that you look forward to these changes and the overall improvements for Africa!
 
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I believe they didn't add China due to a character limit, and with JD out now I doubt they ever will add it in CK2, we most likely have to wait for CK3 . Also why would Atheism make sense in a game set in the middle ages? I know there were some people in the Islamic world who maybe weren't all that religious, but I wouldn't call them Atheist
Most medieval scientists were atheists. Maybe you could extend the game by a few years (maybe until 1492?). I mean it would not be a medieval game anymore, but it would be cool anyway. CK3 would be good too, but it has already been said that it will not happen. Most players are against it because their DLC's would disappear.
 
Most medieval scientists were atheists.
?
Could you name some?
The fact that some of them were very rational doesn't mean they would be atheist.
 
Most medieval scientists were atheists.
There are not many people, but a few was atheist.
So which of these statements should we take as valid? because they contradict each other. Sorry for nitpicking :confused:

e.g. Giraldus Cambrensis
Friedrich II. of HRE was atheist.
Considering scientists - even the biggest rationalists such as Ibn Rushd(AKA Averroes), Thomas Aquinas or Maimonides were all very firmly convinced about God's existence.
I know there were some theories about Frederick II., but he was not a scientist... and the fact that he learned more than one religious tradition and that he was rational and sceptic still doesn't make him atheist. There is still huge gap between scepticism and atheism.
You just can't impose our interpretation of world on people who lived in different basic perspectives.

EDIT: rephrased sentences in the second part. Writing faster than thinking
 
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Wow cool!
Can you please add China, Korea and Japan in the next update? That would be very cool, here you can still see so many things. Or maybe West Africa to the Gulf of Guinea. You could also possibly add Greenland and Vinland (Viking America). More religions and ideologies would be cool (Atheism, Shintoism, African Paganism). And maybe new forms of government. For example a federal republic (republic with nomad power sharing)
I'm sure they could simply tack on a highly-populated third of a continent to this. How long should all that take, like, a day? Two, tops?:confused:
 
I'm sure they could simply tack on a highly-populated third of a continent to this. How long should all that take, like, a day? Two, tops?:confused:
If they had my ladyfriend for a boss, it could happen.

"Oh you were busy? Amazing thevmag, I didn't know that you spending all 168 hours productively!"
 
If they had my ladyfriend for a boss, it could happen.

"Oh you were busy? Amazing thevmag, I didn't know that you spending all 168 hours productively!"
You mean you were?
 
I believe they didn't add China due to a character limit, and with JD out now I doubt they ever will add it in CK2, we most likely have to wait for CK3 . Also why would Atheism make sense in a game set in the middle ages? I know there were some people in the Islamic world who maybe weren't all that religious, but I wouldn't call them Atheist
I think Al Ma'ari can be called an atheist https://en.wikipedia.org/wiki/Al-Maʿarri but I don't know another one (I recommend reading his Epistle of Forgiveness though)
But I'm with you when you say atheism as state religion in middle age doesn't make sense.
 
Wouldn't have minded a bit of map expansion since the map cutoff is a bit awkward (like Persia before RoI), but this is certainly the next best thing and I'm glad that Africa is being improved.

I'll probably play Songhai as my first HF playthrough.
 
So which of these statements should we take as valid? because they contradict each other. Sorry for nitpicking :confused:


Considering scientists - even the biggest rationalists such as Ibn Rushd(AKA Averroes), Thomas Aquinas or Maimonides were all very firmly convinced about God's existence.
I know there were some theories about Frederick II., but he was not a scientist... and the fact that he learned more than one religious tradition and that he was rational and sceptic still doesn't make him atheist. There is still huge gap between scepticism and atheism.
You just can't impose our interpretation of world on people who lived in different basic perspectives.

EDIT: rephrased sentences in the second part. Writing faster than thinking
Than please forget the thinks with atheism, it's not so important. But what's with Greenland and Vinland? Only a few people lived there, so it would not cross the personal border. The colonization of the Atlantic regions could be important for the Vikings.
 
Than please forget the thinks with atheism, it's not so important. But what's with Greenland and Vinland? Only a few people lived there, so it would not cross the personal border. The colonization of the Atlantic regions could be important for the Vikings.
You are probably looking for Europa Universalis. That game, not Crusader Kings, is about colonization
 
Off-map traders and settlers that we can assume are living their sailor/peasant lives beyond the realm of our political machinations? :cool: It's not like we are bothering ourselves with every village and farmer that we rule over, unless we're making some compensation or agreeing to build roads or something.
 
Most medieval scientists were atheists
:

?
Could you name some?
The fact that some of them were very rational doesn't mean they would be atheist.

Speaking as a guy who majored in philosophy of science (and linguistics) I can tell you that the biggest "project" of the middle ages was trying to reconcile the latest discoveries and observations with the concept of a divine creator and an Earth that was at the centre of the universe. As each piece of new data added up it became harder and harder to reconcile the concept of divine intervention and classical understandings of matter, causation and existence - eventually each part of the project broke down under the weight of all of their respective compromises and patches.

Even classic "scientists" such as Roger Bacon and William of Occam were devout Christians who were seeking to reconcile what they had been taught and what was "known" with what they had observed or deduced. I'd probably go so far as to say that there probably no actual "atheists" in the middle ages, at least as we know them - everyone from the highest to the lowest presupposed SOME sort of divine originator or originators, even if these originators (gods) existed only to create order out of primal chaos.
 
Wouldn't have minded a bit of map expansion since the map cutoff is a bit awkward (like Persia before RoI), but this is certainly the next best thing and I'm glad that Africa is being improved.

I'll probably play Songhai as my first HF playthrough.
I admit that the border may look weird, but it actually isn't as bad as it looks on the first sight. It definitely includes almost all civilized places of Africa for the 11th century
(by civilized I mean areas for which we have some relevant sources. There was a developed civilization in Great Zimbabwe, there were city states in southern Nigeria and Benin, but the character driven CK2 would have almost nobody to fill it with. The areas covered now do have known historical characters from roughly 11th-12th cenutry and some mythical to fill the early start dates.

Really should hire the guy who made the umbrae.. sphere mod.. litterally adds south east Africa, southeast Asia, Oceania east asia and Japan
It basically adds the Swahili coast, which indeed is interesting. But it doesn't improve the rest of Africa. Sadly expanding the map to include Zanzibar and Swahili coast would be a too big cost for very little gain. At least from my perspective. But I have to admit Umbra Spherae is an amazing effort!
 
The map boundaries are satisfactory as their are for this stage of the dev cycle, going past Burma and the equator is for CK3.