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CK3 - Dev Diary #0 - The Vision

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Greetings friends!

It’s my pleasure to finally be able to talk about what I’ve been working on ever since Stellaris came out (and before) - Crusader Kings III, of course! CK3 draws on the wisdom gained over CK2’s seven long years of expansions and patches - all the things we simply could not do in that game - and represents the natural evolution of Crusader Kings. Yes, CK3 is an evolution, not a revolution; it’s better across the board and does not alter the core CK experience. That said, we did not carry over everything from every expansion and update to CK2. Rather than trying to do full justice to the less appreciated systems, we decided to go deep rather than wide.

The main design goals with Crusader Kings III were:
  • Character Focus: Crusader Kings is clearly and unequivocally about individual characters, unlike our other games. This makes CK most suited for memorable emergent stories, and we wanted to bring characters into all important gameplay mechanics (where possible.)
  • Player Freedom and Progression: We want to cater to all player fantasies we can reasonably accommodate, allowing players to shape their ruler, heirs, dynasty and even religion to their liking - though there should of course be appropriate challenges to overcome.
  • Player Stories: All events and scripted content should feel relevant, impactful and immersive in relation to the underlying simulation. That way, players will perceive and remember stories - their own stories, not the developers’ stories.
  • Approachability: Crusader Kings III should be user friendly without compromising its general level of complexity and historical flavor. It’s nice if it’s easier to get into, but more than that, it should be clear what everything in the game is, what you might want to be doing, and how to go about it.
Now, you might say: “Cool, but I took the time to master CK2, bought all the expansions, and now it provides me an enormous breadth of options. Why should I buy CK3?”

That’s a fair question! As I mentioned earlier, we decided not to carry over all features from CK2, so if you play CK2 primarily for, say, the nomads or the merchant republics (the only faction types that were playable in CK2 but not in CK3), you might be disappointed. There are likely other features and content that will be missed by some players, but, in return, we believe that everyone will find the core gameplay far more fun and rewarding! To be clear, CK3 is a vastly bigger game than CK2 was on release.

I know this dev diary was short on details, but don’t despair - they will be revealed over the coming months!
 
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So when will GOD WILLS IT Be addressed? Or though shalt not speak in latin
 
Will you be considering dynamic melting pot cultures?
Yes please. Culture is one of the few things CK2 doesn't do justice to. Allow us to shape the culture of our realm the same way the Normans shaped the culture of Anglo-Saxon England, but in a dynamic way as opposed to pre-determined. It would be great to see a Swedish ruled Russia slowly create a mixed Slavic-Scandinavian culture, and stuff like that.
 
Sad to admit but as fellow Paradoxian I won't preorder this game. I believe cut down version of CKII isn't gonna be immersive experience.

I would wait for updates and dlcs until CKIII becomes complete game to make that transition (maybe even discounts). CKII doesn't feel old to me.
 
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Sad to admit but as fellow Paradoxian I won't preorder this game. I believe cut down version of CKII isn't gonna be immersive experience.

I would wait for updates and dlcs until CKIII becomes complete game to make that transition (maybe even discounts). CKII doesn't feel old to me.

That's a wise decision in my opinion. I'm cautiously looking forward to this game but I still have fourth-degree burn scars from Rome 2 and haven't preordered a game since.
 
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Sad to admit but as fellow Paradoxian I won't preorder this game. I believe cut down version of CKII isn't gonna be immersive experience.

I would wait for updates and dlcs until CKIII becomes complete game to make that transition (maybe even discounts). CKII doesn't feel old to me.

I can definitely respect the decision not to pre-order.
 
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To CKIII's detractors:

Just calm down. We know very little about the game as things stand right now and what little we do know we lack any real details on how it works and how it fits with the rest of the game.

Just calm down and hear them out over the course of the coming months. It costs nothing to hear them out. And if in the coming months the game is revealed to be less than you want, then that's okay, don't buy it. I might even be right there beside you.
 
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To CKIII's detractors:

Just calm down. We know very little about the game as things stand right now and what little we do know we lack any real details on how it works and how it fits with the rest of the game.

Just calm down and hear them out over the course of the coming months. It costs nothing to hear them out. And if in the coming months the game is revealed to be less than you want, then that's okay, don't buy it. I might even be right there beside you.

I agree, it costs nothing. It also costs nothing (except likely some forum badge) to not pre-order.
 
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I agree, it costs nothing. It also costs nothing (except likely some forum badge) to not pre-order.

What a weird comment...

As of right now you can't pre-order CKIII.
 
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We want to cater to all player fantasies we can reasonably accommodate, allowing players to shape their ruler, heirs, dynasty and even religion to their liking

There is important exception in this list with land. With baronies on the map (so no variable slot number to expand) it seems that "rebuilding my kingdom to greatness" gameplay may suffer.
Would there be (at least in parts of the Europe) wilderness, forests, barren land that could be cultivated, places for cities to be settled, exiles to be invited (like Jews or escaped servants and criminals), monuments to be rised, holy places to be funded, books to be written, culture produced that would astonish civilized world and make people of higher class learn your language?

I hope You won't forgot about players that build up and strengthen their land :)

I know this dev diary was short on details, but don’t despair - they will be revealed over the coming months!

What do You mean "months"???? I hope I won't have to wait "months" for this game to came out. Actually I already reserved money from my Christmas funds so I hope it is just some kind of blunder or terrible miscalculation...
 
What do You mean "months"???? I hope I won't have to wait "months" for this game to came out. Actually I already reserved money from my Christmas funds so I hope it is just some kind of blunder or terrible miscalculation...

He did say in the PDXCON announcement that they're hoping for a 2020 release, but it could slip to 2021.
 
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What a weird comment...

As of right now you can't pre-order CKIII.

I never said you could. My point is that, for many of us, our default state right now is “do not pre-order anything from Paradox.” We lose nothing by avoiding pre-ordering.
 
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There is important exception in this list with land. With baronies on the map (so no variable slot number to expand) it seems that "rebuilding my kingdom to greatness" gameplay may suffer.
Would there be (at least in parts of the Europe) wilderness, forests, barren land that could be cultivated, places for cities to be settled, exiles to be invited (like Jews or escaped servants and criminals), monuments to be rised, holy places to be funded, books to be written, culture produced that would astonish civilized world and make people of higher class learn your language?

I hope You won't forgot about players that build up and strengthen their land :)

I believe there will be empty holdings on the map at the start that can be build up (they will have a controller to not make it empty land, but no holding), but there will be less holdings than in CK2 in most areas.


What do You mean "months"???? I hope I won't have to wait "months" for this game to came out. Actually I already reserved money from my Christmas funds so I hope it is just some kind of blunder or terrible miscalculation...

The game has been announced for 2020, so I expect it will come out at earliest around May and probably later.
 
Those are not comparable.

A more apt comparison is that of the Sims Franchise. Each game has had content that was added in an expansion pack, and really, all that's basically down is some fine tuning and graphical updates and basically meaning that your spending money to get something into your game that for the previous game was already there.

(snip)

The games being rebuilt from the ground up. Thats more comparable to something like, say, a book-to-film adaption than a Sims Sequel, surely?
 
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the byzantine empire play different, since their feudalisms all were vastly different, Im happy.
that's an oxymoron right there
The inability to do such things looked very dumb. So I hope they will fix it in CK3.
paradox still wants to be percieved as a reasonable company, and letting their players eat children seems kinda wrong
 
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