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CK3 Dev Diary #77 - Becoming a Polyglot

Greetings!

As you all know, one of the new Cultural Pillars each Culture has is their native Language. Now, what effect does language have? At its very core, Languages affect the Baseline acceptance between cultures - if two Cultures share the same Language Pillar, they’ll like each other better. But that’s not all, characters can also learn additional languages!

So, why do you want to learn a language? Knowing a language cuts the (rather hefty) opinion penalties for Different Culture in half, both for Characters and Counties. Planning on conquering a foreign kingdom? Start your conquest by mastering their language, making subsequent control of your new subjects just that much easier! The less accepted your culture is, the more impact learning a language will have.

Now for the more pertinent question, how do you learn another language? You learn new languages through scheming!
SchemeInteraction.png

[Image showing the Learn Language interaction]

LanguageSchemeStart.png

[Image showing the Start Scheme window]

‘Learn Language’ is a Learning-based scheme, where progress and chance of success are primarily derived from how scholarly your character is. This scheme is available to everyone, even young children (who have a vastly increased chance of success/progress, by virtue of being young, less tired, and having working brains). It targets someone who natively speaks the language, having you try to emulate them. While the exact target you choose is less important than in other types of schemes, you might still get opportunities to interact with them.

Now, learning languages takes quite some time. Though it’s possible to significantly speed up the process by employing a Court Tutor!
CourtTutor.png

[Image of a Court Tutor]

You will also find that bonuses for this scheme have been added throughout the existing Lifestyle trees. Some examples:
  • Adaptive Traditions - Unlocks an additional Learn Language Scheme
  • Embassies - Increases Scheme Power
  • Chains of Loyalty - Increases Scheme Power
  • Pedagogy - Increases Scheme Success Chance
  • Open-Minded - Increases the Language Limit
  • Smooth Operator - Increases the Language Limit

If the scheme is invalidated by, for example, the target dying, your progress is retained and you get the opportunity to choose a new target.
InvalidationEvent.png

[Image of Invalidation Event]

When we first talked about languages, we had some people (rightfully) point out that decreasing the chance of success the more languages you know isn’t very logical. We still needed a way to prevent characters from knowing all the languages in the world, and thus we introduced the concept of a Foreign Language Limit. This represents how many languages a character can comfortably remember.

KnownLanguages.png

[Image of Language Limit]

If a character exceeds their Foreign Language Limit, they will start getting events about feeling overwhelmed, giving you the choice between forgetting a language or gaining stress. In a sense, this system is very similar to how we handle characters having too many lovers.

Of course, a character can never forget the language that is native to their culture, and that language isn’t included in the limit (as you can see in the above screenshot, Telugu isn’t included in the limit as it is his native language).

The Foreign Language Limit is affected by many things, but primarily by a character’s Learning score, where every 5 attribute points increases the limit by one.

With this change, we’ve made it so that the more languages you know, the higher your success chance is for learning additional languages. You have the basics down already, after all.
LanguageSuccessChance.png

[Image of a success chance breakdown]

Now, the process of learning a language can be quite entertaining. There are many events that can happen along the way; being helped by friends or family, opposed by rivals, and so on. Here are a handful of examples of what can happen during the course of learning a language:

LearnLanguageEvent1.png

[Image of your Court Tutor helping you]

If you have a particularly good Court Tutor, they can guide your efforts along very speedily.

LearnLanguageEvent2.png

[Image of a rival ruining your notes]

Beware your rivals, lest they release ink-soaked birds in your study...

LearnLanguageEvent3.png

[Image of a very amorous misunderstanding]

Sometimes learning a language doesn’t result in what you’d expect...

LearnLanguageEvent4.png

[Image of the Byzantine Emperor with a “It’s just a prank, bro”-smile]

Sometimes your target might find your efforts laughable, and try to make fun of you.

LearnLanguageEvent5.png

[Image of a merchant offering you a book]

Of course, there is an opportunity to gain a trinket-slot item that’ll help your efforts along.

LearnLanguageEvent6.png

[Image of someone offering to help]

As learning a language isn’t secret, sometimes you’ll get offers from other rulers to help you… for a price.

When the scheme completes, you have a chance of success and failure. If you’re brave, you might even choose to test your new abilities right away by penning a letter to your target!
SuccessEvent.png

[Image of a successful scheme]

FailEvent.png

[Image of a failed scheme]

Of course, you might find that others are emulating you in their efforts to learn your language. This gives you the opportunity to praise their efforts, or perhaps you’d rather ridicule them?
SomeoneLearnedYourLanguage.png

[Image of someone learning your language]

That’s it for this week! Now, this isn’t the only way languages are used in the game… next week we will dive into another use for them, something which ties directly into the mechanics of the Royal Court!
 
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How about instead of setting an arbitrary foreign language limit, implement a language proficiency level, from beginner, proficient, near-native, native. Children of parents who speak foreign language natively should automatically attain the language as well but in beginner level. Language lessons from someone who doesn't speak the language natively can only bring you to the proficient level, but if the tutor is a native speaker, they can teach you up to the near-native level. Native level can only be attained if you live in a foreign speaking land for more than 10 years or so, or if you spend your childhood there. At this level, you basically absorb the language as one of your mother tongue. If you don't live in a foreign speaking land, and if you have no one in your court who speaks a particular language, have the proficiency level drifts toward "proficient" level, but no lower than that. Because it's kind of strange for someone to completely forget a language they once mastered. Imagine a CRUSADING English prince living in the middle east for half his life, interacting with local people and attain perfect Arabic. And after he goes back to England, and wanting to marry a French princess, decides he need to forget all about the Arabic language he has learnt, just because he wants to write her poetry in French? Why? Even if he's not a scholar, and only receives martial education all his life, no one should have to "unlearn" something in order to learn another. Just have his skills and talents deteriorate naturally if not used.

Gameplay wise, beginner level is basically useless, it's there to just give the character an advantage in learning not from zero. With proficient level, you can read and understand what foreign rulers are speaking, so you get a little bonus in intrigue against people with that particular language, I suppose. To represent that people cannot easily speak behind your back inside a foreign court. Near-native and native will give you bonus to diplomacy in addition to the intrigue bonus. And native level will also give you another bonus of intrigue, because I imagine if they can speak the language flawlessly without any accent, they can just blend inside common people, if they have to.

With that, I cannot help to wonder if the intrigue system will be expanded too. Instead of just one spymaster, how amazing if you can plant little birds across many courts to seek out hidden secrets. And for that, you need people who can speak the language natively, I suppose. A grand Carolingian court who can impress people across the continent will surely have a more diverse people who can speak many languages. So you can plant a lot more birds compared to an isolated Icelandic petty king with much less impressive court.
I love the idea but from IRL experiences someone being a native speaker does not necessarily mean they are proficient at that language :D
 
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