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CK3 Dev Diary #93 - Turmoil in the Peninsula

Greetings!

Winter is slowly fading behind us (at least in the northern hemisphere), and spring is starting to take over. A new season calls for an announcement. I’m happy to present you with our next Flavor Pack: Fate of Iberia, due to be released on the 31st of May! We are obviously talking about Mediterranean Iberia, not the former Kingdom in Georgia.

In addition to being one of the most played regions, the Iberian peninsula is interesting because of the complexity of the geopolitical situation, and the richness of the events occurring during the time period of Crusader Kings 3. It gives us a good opportunity to bring more flavor for both the Christians and Muslims living there.

With this new flavor pack, we want to offer you the opportunity to truly decide the fate of the whole peninsula, either by reenacting history or creating an alternative that pleases you more. In order to model the complexity of the situation, we are introducing a new system, the Struggle. It will be changing the rules and increasing the challenge for the rulers within the Iberian peninsula. You can have an idea of how the game will be affected in the screenshot below. The effects will vary a lot depending on the stage of the struggle, but we will go into details in the next dev diary :)

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The Struggle will both create new opportunities and add constraints for the rulers within Iberia.

A new 867 bookmark features a revamped Iberian cast of characters, giving players the perfect place to jump in and deflect history as they see fit. The Struggle will persist into the 1066 start date as well. The bookmark lets you choose between different vassals, either from the Christian Kingdoms, or Al-Andalus. Each of them offers different starting challenges and choices.. For instance, in the south, Emir Adanis and Ibn Marwan are both Dukes under the Sultanate of Al-Andalus. But they also are neighbors and rivals. Starting with one of them will certainly imply crossing swords and scheming against the other.

Screenshot of the new Iberian bookmark
The new 867 bookmark will be available for everyone, while being more interesting to experience if you own Fate of Iberia


We also seized the opportunity to update the map, refining the county and duchy divisions, as well as the cultures and faiths. This means the stage is more accurately set for the start of our game.

Screenshot of the new county division in Iberia

We mostly focused on the Northern part of the region.

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The new culture set up for the year 867


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The new faith set up for the year 867


You might have noticed the addition of the Mozarabic faith, but again, we will detail that in a future dev diary, along with the rest of the content you can expect from a Flavor Pack!

We are excited to go into the details and share all of this with you in the coming weeks! Until then, I wish you a lovely day and enjoy the trailer!


Cheers,

P.S.: While we do not expect the save versions to be incompatible, please make sure you wrap up your previous playthrough to ensure a seamless transition. If you encounter issues, you can of course roll these saves back to a previous version UNLESS you are playing in Ironman.
 
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I hope the Mozarabic faith will be able to thrive for at least some period of time without landed support. It's always a bit of a bummer to watch every realm in the game become religiously homogeneous within 50 years. (rip Nestorian and Apostolic)
 
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Very interesting already so far! A fan favourite region for a reason, love to play there as is. The added specialty flavour and mechanics will magnetize the region for me even more. Excited to learn more!
 
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Hopefully, the Struggle is a thing for multiple regions in the world, or maybe even a dynamic thing. If not, I implore you to make it so.
Either way, modders will have a field day with it.
 
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While I'm excited about the new flavor pack, I'm disappointed that we didn't get a new patch, there's a lot of bugs still that need fixing. Is it safe to assume there won't be another patch until the release of the flavor pack?
 
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This looks nice!

I must ask, though, what is the reasoning behind announcing new DLCs only a few weeks away from when they'll be released? Six weeks seems very short compared to all of the DDs you could release about Fate of Iberia.

At least personally, I don't really mind the shorter window before release. I like knowing I won't have long to wait for all the interesting new things they have to show off.
 
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Will the AI understand the significance of taking actions like "reveal a secret" to advance the struggle meter, or is that just for players to do?
 
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Random stuff from the Steam screenshots...

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"Your faith is involved in the Struggle" and screenshot shows 176 participants - looks like realms outside of Iberia will/can be involved to some extent.

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New Dynasty Legacies

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New clothes.
 
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I am hype. Always love playing in Iberia, and now it will be even better!
 
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"Struggles" could be a massively modular mechanic and is hugely exciting to see how it will be implemented and what it can do. From the Danelaw in England to the Outremer in the Near East to the struggle of the Khans to unite their clans, this mechanic could be the start of the next big thing for CK3. However, if its just mission-trees-by-any-other-name or something easily broken, then this could also be a big disappointment.

Edit: There is a LOT more information available about this system over on the steam page, especially in the screenshots. Seems like my fears of it being mission trees are allayed (for now).
This. We need mechanics like this that can take effect anywhere in the world procedurally, not tied to a specific region. I like the idea but I hope this or a similar system can be expanded beyond Iberia in some way.
 
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